Talk:HM: Difference between revisions

566 bytes added ,  10 August 2014
→‎Sprites: new section
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Also, in Generation 5, by "current [[PP]] of the forgotten move", is this statement meant as "the percentage of PP that the old move had"? For example, if you overwrote the move {{m|Fire Blast}} (having been reduced to 2 PP out of 5 PP) with the 15-PP {{m|Surf}}, would Surf have 40% of its usual PP (thus being 6 PP out of 15 PP)? [[User:Fenyx4|Fenyx4]] ([[User talk:Fenyx4|talk]]) 18:52, 23 January 2014 (UTC)
Also, in Generation 5, by "current [[PP]] of the forgotten move", is this statement meant as "the percentage of PP that the old move had"? For example, if you overwrote the move {{m|Fire Blast}} (having been reduced to 2 PP out of 5 PP) with the 15-PP {{m|Surf}}, would Surf have 40% of its usual PP (thus being 6 PP out of 15 PP)? [[User:Fenyx4|Fenyx4]] ([[User talk:Fenyx4|talk]]) 18:52, 23 January 2014 (UTC)
:The HM article may not have been updated with Generation VI mechanics, though I can't check to see if it truly is different in Gen VI.  For your second question, it means exactly what it says: the current PP of the forgotten move, so if you overwrite 2 PP Fire Blast with Surf, Surf will have 2 PP. --[[User:Funktastic~!|<span style="color:#009900">'''It's'''</span> <span style="color:#CC66FF">'''Funktastic~!'''</span>]][[User talk:Funktastic~!|<sub><small><span style="color:#99CCFF">''話してください''</span></small></sub>]] 19:00, 23 January 2014 (UTC)
:The HM article may not have been updated with Generation VI mechanics, though I can't check to see if it truly is different in Gen VI.  For your second question, it means exactly what it says: the current PP of the forgotten move, so if you overwrite 2 PP Fire Blast with Surf, Surf will have 2 PP. --[[User:Funktastic~!|<span style="color:#009900">'''It's'''</span> <span style="color:#CC66FF">'''Funktastic~!'''</span>]][[User talk:Funktastic~!|<sub><small><span style="color:#99CCFF">''話してください''</span></small></sub>]] 19:00, 23 January 2014 (UTC)
== Sprites ==
So I've been playing with FRLG, and I've hacked Fly to be Poison-type. To my surprise, it actually displayed proper sprite. I've been changing the type, and although we have yet to have HMs of most of the types, the sprite was still there. (??? uses Normal-type sprite, though). [http://i.imgur.com/z2vt5NC.png There was even a sprite for Bug-type move], although there was no Bug-type TM back then. Tried in Emerald, but sprites seem to be hardcoded, unlike here. [[User:Eridanus|Eridanus]] ([[User talk:Eridanus|talk]]) 08:08, 10 August 2014 (UTC)