Priority: Difference between revisions

27 bytes removed ,  25 July 2014
→‎Trivia: - focus punch still cannot hit a pokemon if it has already used the same move itself, as the other user of focus punch will have their focus broken by the initial focus punch, meaning that only one pokemon can actually land the move.
m (→‎Priority moves: These were excessively wide too)
(→‎Trivia: - focus punch still cannot hit a pokemon if it has already used the same move itself, as the other user of focus punch will have their focus broken by the initial focus punch, meaning that only one pokemon can actually land the move.)
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==Trivia==
==Trivia==
* Since {{m|Focus Punch}} has a higher priority than {{m|Avalanche}}, {{m|Revenge}}, {{m|Dragon Tail}}, {{m|Circle Throw}}, and {{m|Counter}}, they are unable to break the focus of a Pokémon using Focus Punch. Thus, they, along with Focus Punch itself, are the only six attacks that can strike a Pokémon in the same turn as it successfully uses Focus Punch.
* Since {{m|Focus Punch}} has a higher priority than {{m|Avalanche}}, {{m|Revenge}}, {{m|Dragon Tail}}, {{m|Circle Throw}}, and {{m|Counter}}, they are unable to break the focus of a Pokémon using Focus Punch. They are therefore the only five attacks that can strike a Pokémon in the same turn as it successfully uses Focus Punch.
* {{p|Hitmontop}} can learn the most priority moves of all Pokémon, with 14 {{cat|increased priority moves}} and 2 decreased priority moves.
* {{p|Hitmontop}} can learn the most priority moves of all Pokémon, with 14 {{cat|increased priority moves}} and 2 decreased priority moves.
* Since charging Focus Punch had a higher priority than switching in Generation III, in a [[Double Battle]], if the player selected Focus Punch then cancelled the selection, then switched that Pokémon out, it would still begin charging Focus Punch before switching. Its high priority also gave it the odd effect of occurring before the opponent used their items or Pokémon were switched out.
* Since charging Focus Punch had a higher priority than switching in Generation III, in a [[Double Battle]], if the player selected Focus Punch then cancelled the selection, then switched that Pokémon out, it would still begin charging Focus Punch before switching. Its high priority also gave it the odd effect of occurring before the opponent used their items or Pokémon were switched out.
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