Appendix:Ruby and Sapphire walkthrough/Section 12: Difference between revisions

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[[File:Hoenn Route 124 RSE.png|left|thumb|250px|Route 124]]
[[File:Hoenn Route 124 RSE.png|left|thumb|250px|Route 124]]
[[File:Hoenn Route 124 underwater RSE.png|thumb|Route 124 underwater area]]
[[File:Hoenn Route 124 underwater RSE.png|thumb|Route 124 underwater area]]
{| class="expandable" align="center" style="background: #{{sapphire color light}}; -moz-border-radius: 1em; border: 5px solid #{{ruby color light}};"
{| class="expandable" style="margin:auto; background: #{{sapphire color light}}; {{roundy}}; border: 5px solid #{{ruby color light}};"
|- align="center"
|-  
! Available Pokémon
! Available Pokémon
|-  
|-  
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{{Catch/footer|ocean}}
{{Catch/footer|ocean}}
|}
|}
{| class="expandable" align="center" style="background: #{{sapphire color light}}; -moz-border-radius: 1em; border: 5px solid #{{ruby color light}};"
{| class="expandable" style="margin:auto; background: #{{sapphire color light}}; {{roundy}}; border: 5px solid #{{ruby color light}};"
|- align="center"
|-  
! Available Pokémon (Underwater)
! Available Pokémon (Underwater)
|-  
|-  
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{{Catch/footer|underwater}}
{{Catch/footer|underwater}}
|}
|}
{| class="expandable" align="center" style="background: #{{sapphire color light}}; -moz-border-radius: 1em; border: 5px solid #{{ruby color light}};"
{| class="expandable" style="margin:auto; background: #{{sapphire color light}}; {{roundy}}; border: 5px solid #{{ruby color light}};"
|- align="center"
|-  
! Trainers
! Trainers
|-  
|-  
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{{trainerfooter|water}}
{{trainerfooter|water}}
|}
|}
{| class="expandable" align="center" style="background: #{{sapphire color light}}; -moz-border-radius: 1em; border: 5px solid #{{ruby color light}};"
{| class="expandable" style="margin:auto; background: #{{sapphire color light}}; {{roundy}}; border: 5px solid #{{ruby color light}};"
|- align="center"
|-  
! Items
! Items
|-  
|-  
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==Mossdeep City==
==Mossdeep City==
[[File:Mossdeep City RS.png|230px|thumb|Mossdeep City]]
[[File:Mossdeep City RS.png|230px|thumb|Mossdeep City]]
{| class="expandable" align="center" style="background: #{{sapphire color light}}; -moz-border-radius: 1em; border: 5px solid #{{ruby color light}};"
{| class="expandable" style="margin:auto; background: #{{sapphire color light}}; {{roundy}}; border: 5px solid #{{ruby color light}};"
|- align="center"
|-  
! Available Pokémon
! Available Pokémon
|-  
|-  
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{{Catch/footer|water}}
{{Catch/footer|water}}
|}
|}
{| class="expandable" align="center" style="background: #{{sapphire color light}}; -moz-border-radius: 1em; border: 5px solid #{{ruby color light}};"
{| class="expandable" style="margin:auto; background: #{{sapphire color light}}; {{roundy}}; border: 5px solid #{{ruby color light}};"
|- align="center"
|-  
! Items
! Items
|-  
|-  
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By starting from the spinners that are to the left the entrance, it would be possible to continue to use this pattern to get to all the switches, which once done will take you to the Gym Leaders. These gym leaders' Double Battle team style is too risky to be careless with, so  this battle will require some strategy. As long as you remember that {{p|Solrock}} is weaker against special attacks and {{p|Lunatone}} against physical attacks then an adequate strategy will work. Also be aware that their Solrock has some moves that can counter a few types it is weak to.
By starting from the spinners that are to the left the entrance, it would be possible to continue to use this pattern to get to all the switches, which once done will take you to the Gym Leaders. These gym leaders' Double Battle team style is too risky to be careless with, so  this battle will require some strategy. As long as you remember that {{p|Solrock}} is weaker against special attacks and {{p|Lunatone}} against physical attacks then an adequate strategy will work. Also be aware that their Solrock has some moves that can counter a few types it is weak to.


{| align="center"
{| style="margin:auto"
|- align="center" valign="top"
|-  
|  
|  
{| align="center" style="background: #{{psychic color}}; -moz-border-radius: 1em; border: 5px solid #{{psychic color light}};"
{| style="background: #{{psychic color}}; {{roundy}}; border: 5px solid #{{psychic color light}};"
|- align="center"
|-  
! Mossdeep Gym <br> [[File:Mind Badge.png|35px|The Mind Badge]] <br><br>
! Mossdeep Gym <br> [[File:Mind Badge.png|35px|The Mind Badge]] <br><br>
|-  
|-  
|  
|  
{| align="center" class="expandable" style="background: #{{psychic color}}; -moz-border-radius: 1em; border: 5px solid #{{psychic color light}};"
{| class="expandable" style="margin:auto; background: #{{psychic color}}; {{roundy}}; border: 5px solid #{{psychic color light}};"
|- align="center"
|-  
! Trainers
! Trainers
|-  
|-  
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==Route 125==
==Route 125==
[[File:Hoenn Route 125 RS.png|thumb|Route 125]]
[[File:Hoenn Route 125 RS.png|thumb|Route 125]]
{| class="expandable" align="center" style="background: #{{sapphire color light}}; -moz-border-radius: 1em; border: 5px solid #{{ruby color light}};"
{| class="expandable" style="margin:auto; background: #{{sapphire color light}}; {{roundy}}; border: 5px solid #{{ruby color light}};"
|- align="center"
|-  
! Available Pokémon
! Available Pokémon
|-  
|-  
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{{Catch/footer|ocean}}
{{Catch/footer|ocean}}
|}
|}
{| class="expandable" align="center" style="background: #{{sapphire color light}}; -moz-border-radius: 1em; border: 5px solid #{{ruby color light}};"
{| class="expandable" style="margin:auto; background: #{{sapphire color light}}; {{roundy}}; border: 5px solid #{{ruby color light}};"
|- align="center"
|-  
! Trainers
! Trainers
|-  
|-  
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==Shoal Cave==
==Shoal Cave==
{| class="expandable" align="center" style="background: #{{sapphire color light}}; -moz-border-radius: 1em; border: 5px solid #{{ruby color light}};"
{| class="expandable" style="margin:auto; background: #{{sapphire color light}}; {{roundy}}; border: 5px solid #{{ruby color light}};"
|- align="center"
|-  
! Available Pokémon
! Available Pokémon
|-  
|-  
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{{Catch/footer|{{#switch: {{#time: g}}|9|10|11|12|1|2=water|cave}}}}
{{Catch/footer|{{#switch: {{#time: g}}|9|10|11|12|1|2=water|cave}}}}
|}
|}
{| class="expandable" align="center" style="background: #{{sapphire color light}}; -moz-border-radius: 1em; border: 5px solid #{{ruby color light}};"
{| class="expandable" style="margin:auto; background: #{{sapphire color light}}; {{roundy}}; border: 5px solid #{{ruby color light}};"
|- align="center"
|-  
! Items
! Items
|-  
|-  
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{{Itlistfoot|cave}}
{{Itlistfoot|cave}}
|}
|}
[[File:Shoal Cave Entrance Low.png|left|thumb|Shoal Cave entrance {top doors only accessible in high tide)]]
{| width="100%" style="margin:auto; background: #{{locationcolor/med|{{#switch: {{#time: g}}|9|10|11|12|1|2=water|cave}}}}; {{roundy}}; border: 3px solid #{{locationcolor/dark|{{#switch: {{#time: g}}|9|10|11|12|1|2=water|cave}}}}"
[[File:Shoal Cave Inner Low.png|right|thumb|Shoal Cave main chamber (Shoal Shell is accessible in high tide)]]
|-  
{| align="left" style="background: #{{locationcolor/med|{{#switch: {{#time: g}}|9|10|11|12|1|2=water|cave}}}}; -moz-border-radius: 10px; border: 3px solid #{{locationcolor/dark|{{#switch: {{#time: g}}|9|10|11|12|1|2=water|cave}}}}"
! rowspan="2" style="background: #{{locationcolor/light|{{#switch: {{#time: g}}|9|10|11|12|1|2=water|cave}}}}; {{roundytl|5px}}" | Time
|- align="center"
! {{#ifexpr: {{#time: G}} = 0|style="background: #{{locationcolor/light|water}}; color: #{{locationcolor/dark|water}}; {{roundy|5px}}" {{!}} ▼|&nbsp;}}
! rowspan="2" style="background: #{{locationcolor/light|{{#switch: {{#time: g}}|9|10|11|12|1|2=water|cave}}}}; -moz-border-radius-topleft: 5px" | Time
! {{#ifexpr: {{#time: G}} = 1|style="background: #{{locationcolor/light|water}}; color: #{{locationcolor/dark|water}}; {{roundy|5px}}" {{!}} ▼|&nbsp;}}
! {{#ifexpr: {{#time: G}} = 0|style="background: #{{locationcolor/light|water}}; color: #{{locationcolor/dark|water}}; -moz-border-radius: 5px" {{!}} ▼|&nbsp;}}
! {{#ifexpr: {{#time: G}} = 2|style="background: #{{locationcolor/light|water}}; color: #{{locationcolor/dark|water}}; {{roundy|5px}}" {{!}} ▼|&nbsp;}}
! {{#ifexpr: {{#time: G}} = 1|style="background: #{{locationcolor/light|water}}; color: #{{locationcolor/dark|water}}; -moz-border-radius: 5px" {{!}} ▼|&nbsp;}}
! {{#ifexpr: {{#time: G}} = 3|style="background: #{{locationcolor/light|cave}}; color: #{{locationcolor/dark|cave}}; {{roundy|5px}}" {{!}} ▼|&nbsp;}}
! {{#ifexpr: {{#time: G}} = 2|style="background: #{{locationcolor/light|water}}; color: #{{locationcolor/dark|water}}; -moz-border-radius: 5px" {{!}} ▼|&nbsp;}}
! {{#ifexpr: {{#time: G}} = 4|style="background: #{{locationcolor/light|cave}}; color: #{{locationcolor/dark|cave}}; {{roundy|5px}}" {{!}} ▼|&nbsp;}}
! {{#ifexpr: {{#time: G}} = 3|style="background: #{{locationcolor/light|cave}}; color: #{{locationcolor/dark|cave}}; -moz-border-radius: 5px" {{!}} ▼|&nbsp;}}
! {{#ifexpr: {{#time: G}} = 5|style="background: #{{locationcolor/light|cave}}; color: #{{locationcolor/dark|cave}}; {{roundy|5px}}" {{!}} ▼|&nbsp;}}
! {{#ifexpr: {{#time: G}} = 4|style="background: #{{locationcolor/light|cave}}; color: #{{locationcolor/dark|cave}}; -moz-border-radius: 5px" {{!}} ▼|&nbsp;}}
! {{#ifexpr: {{#time: G}} = 6|style="background: #{{locationcolor/light|cave}}; color: #{{locationcolor/dark|cave}}; {{roundy|5px}}" {{!}} ▼|&nbsp;}}
! {{#ifexpr: {{#time: G}} = 5|style="background: #{{locationcolor/light|cave}}; color: #{{locationcolor/dark|cave}}; -moz-border-radius: 5px" {{!}} ▼|&nbsp;}}
! {{#ifexpr: {{#time: G}} = 7|style="background: #{{locationcolor/light|cave}}; color: #{{locationcolor/dark|cave}}; {{roundy|5px}}" {{!}} ▼|&nbsp;}}
! {{#ifexpr: {{#time: G}} = 6|style="background: #{{locationcolor/light|cave}}; color: #{{locationcolor/dark|cave}}; -moz-border-radius: 5px" {{!}} ▼|&nbsp;}}
! {{#ifexpr: {{#time: G}} = 8|style="background: #{{locationcolor/light|cave}}; color: #{{locationcolor/dark|cave}}; {{roundy|5px}}" {{!}} ▼|&nbsp;}}
! {{#ifexpr: {{#time: G}} = 7|style="background: #{{locationcolor/light|cave}}; color: #{{locationcolor/dark|cave}}; -moz-border-radius: 5px" {{!}} ▼|&nbsp;}}
! {{#ifexpr: {{#time: G}} = 9|style="background: #{{locationcolor/light|water}}; color: #{{locationcolor/dark|water}}; {{roundy|5px}}" {{!}} ▼|&nbsp;}}
! {{#ifexpr: {{#time: G}} = 8|style="background: #{{locationcolor/light|cave}}; color: #{{locationcolor/dark|cave}}; -moz-border-radius: 5px" {{!}} ▼|&nbsp;}}
! {{#ifexpr: {{#time: G}} = 10|style="background: #{{locationcolor/light|water}}; color: #{{locationcolor/dark|water}}; {{roundy|5px}}" {{!}} ▼|&nbsp;}}
! {{#ifexpr: {{#time: G}} = 9|style="background: #{{locationcolor/light|water}}; color: #{{locationcolor/dark|water}}; -moz-border-radius: 5px" {{!}} ▼|&nbsp;}}
! {{#ifexpr: {{#time: G}} = 11|style="background: #{{locationcolor/light|water}}; color: #{{locationcolor/dark|water}}; {{roundy|5px}}" {{!}} ▼|&nbsp;}}
! {{#ifexpr: {{#time: G}} = 10|style="background: #{{locationcolor/light|water}}; color: #{{locationcolor/dark|water}}; -moz-border-radius: 5px" {{!}} ▼|&nbsp;}}
! {{#ifexpr: {{#time: G}} = 12|style="background: #{{locationcolor/light|water}}; color: #{{locationcolor/dark|water}}; {{roundy|5px}}" {{!}} ▼|&nbsp;}}
! {{#ifexpr: {{#time: G}} = 11|style="background: #{{locationcolor/light|water}}; color: #{{locationcolor/dark|water}}; -moz-border-radius: 5px" {{!}} ▼|&nbsp;}}
! {{#ifexpr: {{#time: G}} = 13|style="background: #{{locationcolor/light|water}}; color: #{{locationcolor/dark|water}}; {{roundy|5px}}" {{!}} ▼|&nbsp;}}
! {{#ifexpr: {{#time: G}} = 12|style="background: #{{locationcolor/light|water}}; color: #{{locationcolor/dark|water}}; -moz-border-radius: 5px" {{!}} ▼|&nbsp;}}
! {{#ifexpr: {{#time: G}} = 14|style="background: #{{locationcolor/light|water}}; color: #{{locationcolor/dark|water}}; {{roundy|5px}}" {{!}} ▼|&nbsp;}}
! {{#ifexpr: {{#time: G}} = 13|style="background: #{{locationcolor/light|water}}; color: #{{locationcolor/dark|water}}; -moz-border-radius: 5px" {{!}} ▼|&nbsp;}}
! {{#ifexpr: {{#time: G}} = 15|style="background: #{{locationcolor/light|cave}}; color: #{{locationcolor/dark|land}}; {{roundy|5px}}" {{!}} ▼|&nbsp;}}
! {{#ifexpr: {{#time: G}} = 14|style="background: #{{locationcolor/light|water}}; color: #{{locationcolor/dark|water}}; -moz-border-radius: 5px" {{!}} ▼|&nbsp;}}
! {{#ifexpr: {{#time: G}} = 16|style="background: #{{locationcolor/light|cave}}; color: #{{locationcolor/dark|land}}; {{roundy|5px}}" {{!}} ▼|&nbsp;}}
! {{#ifexpr: {{#time: G}} = 15|style="background: #{{locationcolor/light|cave}}; color: #{{locationcolor/dark|land}}; -moz-border-radius: 5px" {{!}} ▼|&nbsp;}}
! {{#ifexpr: {{#time: G}} = 17|style="background: #{{locationcolor/light|cave}}; color: #{{locationcolor/dark|land}}; {{roundy|5px}}" {{!}} ▼|&nbsp;}}
! {{#ifexpr: {{#time: G}} = 16|style="background: #{{locationcolor/light|cave}}; color: #{{locationcolor/dark|land}}; -moz-border-radius: 5px" {{!}} ▼|&nbsp;}}
! {{#ifexpr: {{#time: G}} = 18|style="background: #{{locationcolor/light|cave}}; color: #{{locationcolor/dark|land}}; {{roundy|5px}}" {{!}} ▼|&nbsp;}}
! {{#ifexpr: {{#time: G}} = 17|style="background: #{{locationcolor/light|cave}}; color: #{{locationcolor/dark|land}}; -moz-border-radius: 5px" {{!}} ▼|&nbsp;}}
! {{#ifexpr: {{#time: G}} = 19|style="background: #{{locationcolor/light|cave}}; color: #{{locationcolor/dark|land}}; {{roundy|5px}}" {{!}} ▼|&nbsp;}}
! {{#ifexpr: {{#time: G}} = 18|style="background: #{{locationcolor/light|cave}}; color: #{{locationcolor/dark|land}}; -moz-border-radius: 5px" {{!}} ▼|&nbsp;}}
! {{#ifexpr: {{#time: G}} = 20|style="background: #{{locationcolor/light|cave}}; color: #{{locationcolor/dark|land}}; {{roundy|5px}}" {{!}} ▼|&nbsp;}}
! {{#ifexpr: {{#time: G}} = 19|style="background: #{{locationcolor/light|cave}}; color: #{{locationcolor/dark|land}}; -moz-border-radius: 5px" {{!}} ▼|&nbsp;}}
! {{#ifexpr: {{#time: G}} = 21|style="background: #{{locationcolor/light|water}}; color: #{{locationcolor/dark|water}}; {{roundy|5px}}" {{!}} ▼|&nbsp;}}
! {{#ifexpr: {{#time: G}} = 20|style="background: #{{locationcolor/light|cave}}; color: #{{locationcolor/dark|land}}; -moz-border-radius: 5px" {{!}} ▼|&nbsp;}}
! {{#ifexpr: {{#time: G}} = 22|style="background: #{{locationcolor/light|water}}; color: #{{locationcolor/dark|water}}; {{roundy|5px}}" {{!}} ▼|&nbsp;}}
! {{#ifexpr: {{#time: G}} = 21|style="background: #{{locationcolor/light|water}}; color: #{{locationcolor/dark|water}}; -moz-border-radius: 5px" {{!}} ▼|&nbsp;}}
! {{#ifexpr: {{#time: G}} = 23|style="background: #{{locationcolor/light|water}}; color: #{{locationcolor/dark|water}}; {{roundy|5px}}" {{!}} ▼|&nbsp;}}
! {{#ifexpr: {{#time: G}} = 22|style="background: #{{locationcolor/light|water}}; color: #{{locationcolor/dark|water}}; -moz-border-radius: 5px" {{!}} ▼|&nbsp;}}
|-  
! {{#ifexpr: {{#time: G}} = 23|style="background: #{{locationcolor/light|water}}; color: #{{locationcolor/dark|water}}; -moz-border-radius: 5px" {{!}} ▼|&nbsp;}}
|- align="center"
! width="4%" style="background: #{{night color light}}; color: #{{night textcolor}};" | 12
! width="4%" style="background: #{{night color light}}; color: #{{night textcolor}};" | 12
! width="4%" style="background: #{{night color light}}; color: #{{night textcolor}};" | 1
! width="4%" style="background: #{{night color light}}; color: #{{night textcolor}};" | 1
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! width="4%" style="background: #{{night color light}}; color: #{{night textcolor}};" | 10
! width="4%" style="background: #{{night color light}}; color: #{{night textcolor}};" | 10
! width="5%" style="background: #{{night color light}}; color: #{{night textcolor}};" | 11
! width="5%" style="background: #{{night color light}}; color: #{{night textcolor}};" | 11
|- align="center"
|-  
! style="background: #{{locationcolor/light|{{#switch: {{#time: g}}|9|10|11|12|1|2=water|cave}}}}; -moz-border-radius-bottomleft: 5px" | Tide
! style="background: #{{locationcolor/light|{{#switch: {{#time: g}}|9|10|11|12|1|2=water|cave}}}}; {{roundybl|5px}}" | Tide
! colspan="3" style="background: #{{locationcolor/light|water}}; color: #{{locationcolor/dark|cave}};" | High tide
! colspan="3" style="background: #{{locationcolor/light|water}}; color: #{{locationcolor/dark|cave}};" | High tide
! colspan="6" style="background: #{{locationcolor/light|cave}}; color: #{{locationcolor/dark|water}};" | Low tide
! colspan="6" style="background: #{{locationcolor/light|cave}}; color: #{{locationcolor/dark|water}};" | Low tide
! colspan="6" style="background: #{{locationcolor/light|water}}; color: #{{locationcolor/dark|cave}};" | High tide
! colspan="6" style="background: #{{locationcolor/light|water}}; color: #{{locationcolor/dark|cave}};" | High tide
! colspan="6" style="background: #{{locationcolor/light|cave}}; color: #{{locationcolor/dark|water}};" | Low tide
! colspan="6" style="background: #{{locationcolor/light|cave}}; color: #{{locationcolor/dark|water}};" | Low tide
! colspan="3" style="background: #{{locationcolor/light|water}}; color: #{{locationcolor/dark|cave}}; -moz-border-radius-bottomright: 5px" | High tide
! colspan="3" style="background: #{{locationcolor/light|water}}; color: #{{locationcolor/dark|cave}}; {{roundybr|5px}}" | High tide
|}
|}
[[File:Shoal Cave entrance low tide RSE.png|left|thumb|Shoal Cave entrance {top doors only accessible in high tide)]]
[[File:Shoal Cave inner room low tide RSE.png|right|thumb|Shoal Cave main chamber (Shoal Shell is accessible in high tide)]]
This is a good place to find a {{type|Ice}} Pokémon that can help you with the upcoming match against the {{DL|Elite Four|Hoenn Elite Four}}. When you enter the cave you will quickly see what tide it is. In high tide, the water is up so there isn't much you can do, while in low tide the water is lower so we can explore further. Based on your games' clock, from 9-3am/pm the water is in high tide, while 3-9am/pm is for low tide. At the entrance you'll see an old man who asks for some {{DL|Exchangeable item|Shoal Shell and Shoal Salt}}. There are four of each, but it requires each tide to get each set. The Salt are the dirt mounds, and the Shells are the blue colored gems.
This is a good place to find a {{type|Ice}} Pokémon that can help you with the upcoming match against the {{DL|Elite Four|Hoenn Elite Four}}. When you enter the cave you will quickly see what tide it is. In high tide, the water is up so there isn't much you can do, while in low tide the water is lower so we can explore further. Based on your games' clock, from 9-3am/pm the water is in high tide, while 3-9am/pm is for low tide. At the entrance you'll see an old man who asks for some {{DL|Exchangeable item|Shoal Shell and Shoal Salt}}. There are four of each, but it requires each tide to get each set. The Salt are the dirt mounds, and the Shells are the blue colored gems.


 
[[File:Shoal Cave stairs room RSE.png|thumb|Lower chamber (low tide only)]]
 
 
 
 
[[File:Shoal Cave Stairs Room.png|thumb|Lower chamber (low tide only)]]
In low tide from the entrance head north to the main chamber and climb up to reach the ladder higher up to reach the lower chamber to find the first Shoal Salt. Next use the ladder above you to return to the main chamber and follow the bridge to reach the ladder to the second lower chamber to find the another Shoal Salt. There is also a man here that will give you the {{DL|In-battle effect item|Focus Band}}. Use the door on the west end to return to the main chamber to locate the third Shoal Salt. Then follow the path to the north to find the final Shoal Salt.  
In low tide from the entrance head north to the main chamber and climb up to reach the ladder higher up to reach the lower chamber to find the first Shoal Salt. Next use the ladder above you to return to the main chamber and follow the bridge to reach the ladder to the second lower chamber to find the another Shoal Salt. There is also a man here that will give you the {{DL|In-battle effect item|Focus Band}}. Use the door on the west end to return to the main chamber to locate the third Shoal Salt. Then follow the path to the north to find the final Shoal Salt.  


[[File:Shoal Cave Lower Room.png|left|thumb|Second lower chamber (low tide only)]]
[[File:Shoal Cave lower room RSE.png|left|thumb|Second lower chamber (low tide only)]]
Before leaving, head back to the where you found the second lower chamber and while avoiding the [[ledge]], use {{m|Strength}} to locate the Ice Floor, an Ice Chamber only accessible in low tide. Other than finding a wild {{p|Snorunt}} only in this chamber, you can also find the {{DL|Type-enhancing item|NeverMeltIce}} which enhances the power of {{type|Ice}} attacks, and {{TM|07|Hail}}. Both of these items however, require that you solve different puzzles of sliding on the ice to reach them.
Before leaving, head back to the where you found the second lower chamber and while avoiding the [[ledge]], use {{m|Strength}} to locate the Ice Floor, an Ice Chamber only accessible in low tide. Other than finding a wild {{p|Snorunt}} only in this chamber, you can also find the {{DL|Type-enhancing item|NeverMeltIce}} which enhances the power of {{type|Ice}} attacks, and {{TM|07|Hail}}. Both of these items however, require that you solve different puzzles of sliding on the ice to reach them.


[[File:Shoal Cave Ice Room.png|right|thumb|Ice Floor (low tide only)]]
[[File:Shoal Cave ice room RSE.png|right|thumb|Ice Floor (low tide only)]]
High tide is easier since all you have to do is surf in the main chamber and collect all four Shoal Shells with little difficulty. Once you have four of each set, talk to the old man and he will give you the {{DL|In-battle effect item|Shell Bell}}. Once this is done you can come back any day you want to recollect the ingredients to make as many shell bells as you want. Once ready head south from Mossdeep City to reach {{rt|127|Hoenn}}.
High tide is easier since all you have to do is surf in the main chamber and collect all four Shoal Shells with little difficulty. Once you have four of each set, talk to the old man and he will give you the {{DL|In-battle effect item|Shell Bell}}. Once this is done you can come back any day you want to recollect the ingredients to make as many shell bells as you want. Once ready head south from Mossdeep City to reach {{rt|127|Hoenn}}.


==Route 127==
==Route 127==
[[File:Hoenn Route 127 RS.png|left|thumb|Route 127]]
[[File:Hoenn Route 127 RS.png|left|thumb|Route 127]]
{| class="expandable" align="center" style="background: #{{sapphire color light}}; -moz-border-radius: 1em; border: 5px solid #{{ruby color light}};"
{| class="expandable" style="margin:auto; background: #{{sapphire color light}}; {{roundy}}; border: 5px solid #{{ruby color light}};"
|- align="center"
|-  
! Available Pokémon
! Available Pokémon
|-  
|-  
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{{Catch/footer|ocean}}
{{Catch/footer|ocean}}
|}
|}
{| class="expandable" align="center" style="background: #{{sapphire color light}}; -moz-border-radius: 1em; border: 5px solid #{{ruby color light}};"
{| class="expandable" style="margin:auto; background: #{{sapphire color light}}; {{roundy}}; border: 5px solid #{{ruby color light}};"
|- align="center"
|-  
! Trainers
! Trainers
|-  
|-  
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{{trainerfooter|water|3||}}
{{trainerfooter|water|3||}}
|}
|}
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{| class="expandable" style="margin:auto; background: #{{sapphire color light}}; {{roundy}}; border: 5px solid #{{ruby color light}};"
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! Items
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