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** Similarly, the first [[Pokémon Trainer]] fought aside from the [[rival]] has a Poochyena instead of a Zigzagoon. | ** Similarly, the first [[Pokémon Trainer]] fought aside from the [[rival]] has a Poochyena instead of a Zigzagoon. | ||
* Animated Pokémon front sprites return for the first time since {{game|Crystal}}. This feature was defined as standard for the main series Pokémon games ever since. Emerald is also the first game to have animated back sprites. | * Animated Pokémon front sprites return for the first time since {{game|Crystal}}. This feature was defined as standard for the main series Pokémon games ever since. Emerald is also the first game to have animated back sprites. | ||
* Every [[Gym]] has received at least a slight reorganization due to the addition of Trainers for the option of Double Battles. Some of these Gyms received complete overhauls in their designs, such as the [[Mossdeep Gym]], which was given a new, rearranged puzzle that the player must navigate through. | * Every [[Gym]] has received at least a slight reorganization due to the addition of Trainers for the option of Double Battles. Some of these Gyms received complete overhauls in their designs, such as the [[Mossdeep Gym]], which was given a new, rearranged puzzle that the {{player}} must navigate through. | ||
* The color of the {{pkmn|Champion}}'s room at the [[Elite Four]] was recolored from its original shade of purple to blue. | * The color of the {{pkmn|Champion}}'s room at the [[Elite Four]] was recolored from its original shade of purple to blue. | ||
* The [[legendary Pokémon]] battle intros include a different animation before moving into the battle scene. This animation involves the body patterns of the [[weather trio]] and the [[legendary golems]]'s braille eye patterns. | * The [[legendary Pokémon]] battle intros include a different animation before moving into the battle scene. This animation involves the body patterns of the [[weather trio]] and the [[legendary golems]]'s braille eye patterns. |
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