Black & White (TCG): Difference between revisions

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''Black & White'' also introduces one new game mechanic, while discontinuing several others. Abilities, much like their [[Ability|namesake]] in the [[Pokémon games]], replace the long-standing Poké-Powers and Poké-Bodies. Abilities essentially merge the active and passive effects of Poké-Powers and Poké-Bodies into one mechanic akin to Pokémon Powers present during the original and Neo eras of the TCG. {{TCG|Pokémon Prime}} and {{TCG|Pokémon LEGEND}} are also officially retired, making ''Black & White'' the first expansion since ''{{TCG|Skyridge}}'' to not feature powered-up variant Pokémon. The super-rare cards in the expansion take some inspiration from Pokémon LEGEND, in that the artwork covers the entire card and each one has a unique holographic effect; however, they remain exactly the same play-wise as their regular rare-holographic counterparts.
''Black & White'' also introduces one new game mechanic, while discontinuing several others. Abilities, much like their [[Ability|namesake]] in the [[Pokémon games]], replace the long-standing Poké-Powers and Poké-Bodies. Abilities essentially merge the active and passive effects of Poké-Powers and Poké-Bodies into one mechanic akin to Pokémon Powers present during the original and Neo eras of the TCG. {{TCG|Pokémon Prime}} and {{TCG|Pokémon LEGEND}} are also officially retired, making ''Black & White'' the first expansion since ''{{TCG|Skyridge}}'' to not feature powered-up variant Pokémon. The super-rare cards in the expansion take some inspiration from Pokémon LEGEND, in that the artwork covers the entire card and each one has a unique holographic effect; however, they remain exactly the same play-wise as their regular rare-holographic counterparts.


Several new rule changes also came into effect with the release of ''Black & White''. Note: it has yet to be confirmed whether these rule changes will apply outside of Japan.
Several new rule changes also came into effect with the release of ''Black & White''.  
*Trainer cards have been renamed Trainer's cards, and the change brought about in ''{{TCG|Diamond & Pearl}}'' that made Supporter and Stadium cards separate classes of card has now been reversed. Supporters, Stadiums (and also Goods cards introduced in the ''{{TCG|HeartGold & SoulSilver Collection}}'' in Japan) now fall under the Trainer's card umbrella but keep their individual color designations. Trainer's cards can also once again be played during the players' first turn.
*Trainer cards have been renamed Trainer's cards, and the change brought about in ''{{TCG|Diamond & Pearl}}'' that made Supporter and Stadium cards separate classes of card has now been reversed. Supporters, Stadiums (and also Goods cards introduced in the ''{{TCG|HeartGold & SoulSilver Collection}}'' in Japan) now fall under the Trainer's card umbrella but keep their individual color designations. Trainer's cards can also once again be played during the players' first turn.
*Supporter cards are now named Support cards, and the original rule that stipulated to discard them at the end of the players' turn has been changed to require players to discard them immediately after use. This change was likely brought about to avoid confusion between Pokémon Tool cards and Support cards that would have otherwise still been attached to the Active Pokémon.
*Supporter cards are now named Support cards, and the original rule that stipulated to discard them at the end of the players' turn has been changed to require players to discard them immediately after use. This change was likely brought about to avoid confusion between Pokémon Tool cards and Support cards that would have otherwise still been attached to the Active Pokémon.