12,712
edits
Austinrich1 (talk | contribs) |
(Behold! Traits!) |
||
Line 34: | Line 34: | ||
* Charge Battle involves facing off against a team of Pokémon. | * Charge Battle involves facing off against a team of Pokémon. | ||
* StreetPass has been used so that as two or more Nintendo 3DS systems pass by, they may battle each other. | * StreetPass has been used so that as two or more Nintendo 3DS systems pass by, they may battle each other. | ||
==Special Traits== | |||
Special traits are abilities that an individual Pokémon can possess. When a Pokémon with a special trait faints and is ready to be befriended, it will sparkle with a different color than usual and have a green gear shape beneath them. | |||
===Stat traits=== | |||
*''Brawny'': "High HP." | |||
*''Chop-Chop'': "Able to use the Ⓐ and Ⓑ moves one after another quickly." | |||
*''Effective'': "Avoids supereffective moves. They do more damage when used." | |||
*''Feisty'': "Sweep foes to a farther distance." | |||
*''Greedy'': "Pulls Ⓟ from far away." | |||
*''Gutsy'': "Makes foes wobbly more easily." | |||
*''Hardy'': "High Defense." | |||
*''Healthy'': "Restores HP naturally." | |||
*''Jinxed'': "When attacked, the attacker's Speed goes down." | |||
*''Lingering'': "Any Status Change lingers." | |||
*''Lucky'': "Foe drops more Ⓟ". | |||
*''Macho'': "Gets stronger when with allies." | |||
*''Mighty'': "Won't get swept away by its foe." | |||
*''Perky'': "Recovers quickly from a Status Change." | |||
*''PokéTC'': "Makes the user and allies stronger when playing together." | |||
*''Punchy'': "High Attack." | |||
*''Rally'': "Makes friends stronger when playing together." | |||
*''Resilient'': "May be left with 1 HP after a hit that would have knocked it out." | |||
*''Scrappy'': "It has a higher critical-hit rate." | |||
*''Slugger'': "Slow to use a move, but the move has more reach." | |||
*''Snappy'': "Use moves quickly." | |||
*''Speedy'': "Moves quickly." | |||
*''Steady'': "It is not affected by any Status Changes." | |||
*''Superstar'': "Cool and popular." | |||
*''Tangling'': "The attacker may not be able to use moves." | |||
*''Techie'': "Moves with fewer ☆s get stronger." | |||
*''Turbo'': "Keeps using moves for a while when the button is held down." | |||
*''Unstoppable'': "Slow to use a move but not stoppable by foe's attacks." | |||
===Boost traits=== | |||
*''Bug Boost'': "Bug-type moves: damage dealt goes up, taken goes down." | |||
*''Dark Boost'': "Dark-type moves: damage dealt goes up, taken goes down." | |||
*''Dragon Boost'': "Dragon-type moves: damage dealt goes up, taken goes down." | |||
*''Electric Boost'': "Electric-type moves: damage dealt goes up, taken goes down." | |||
*''Fighting Boost'': "Fighting-type moves: damage dealt goes up, taken goes down." | |||
*''Fire Boost'': "Fire-type moves: damage dealt goes up, taken goes down." | |||
*''Flying Boost'': "Flying-type moves: damage dealt goes up, taken goes down." | |||
*''Ghost Boost'': "Ghost-type moves: damage dealt goes up, taken goes down." | |||
*''Grass Boost'': "Grass-type moves: damage dealt goes up, taken goes down." | |||
*''Ground Boost'': "Ground-type moves: damage dealt goes up, taken goes down." | |||
*''Ice Boost'': "Ice-type moves: damage dealt goes up, taken goes down." | |||
*''Normal Boost'': "Normal-type moves: damage dealt goes up, taken goes down." | |||
*''Poison Boost'': "Poison-type moves: damage dealt goes up, taken goes down." | |||
*''Psychic Boost'': "Psychic-type moves: damage dealt goes up, taken goes down." | |||
*''Rock Boost'': "Rock-type moves: damage dealt goes up, taken goes down." | |||
*''Steel Boost'': "Steel-type moves: damage dealt goes up, taken goes down." | |||
*''Water Boost'': "Water-type moves: damage dealt goes up, taken goes down." | |||
==Passwords== | ==Passwords== |
edits