List of items by index number (Generation I): Difference between revisions
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Each item has a number used to identify it in any game. The following list enumerates them according to the way they are stored in any [[Generation I]] | Each item has a number used to identify it in any game. The following list enumerates them according to the way they are stored in any [[Generation I]] [[Game Boy]] game. | ||
{| align="center" style="background: #{{Blue color}}; {{roundy}} border: 5px solid #{{Red color}};" | {| align="center" style="background: #{{Blue color}}; {{roundy}} border: 5px solid #{{Red color}};" | ||
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{{hexlist|Super Potion|13|019|no|8=no}} | {{hexlist|Super Potion|13|019|no|8=no}} | ||
{{hexlist|Potion|14|020|no|8=no}} | {{hexlist|Potion|14|020|no|8=no}} | ||
{{hexlist| | {{hexlist|List of dummied out items#BoulderBadge{{!}}BoulderBadge|15|021|no|8=no}} | ||
{{hexlist| | {{hexlist|List of dummied out items#CascadeBadge{{!}}CascadeBadge|16|022|no|8=no}} | ||
{{hexlist| | {{hexlist|List of dummied out items#ThunderBadge{{!}}ThunderBadge|17|023|no|8=no}} | ||
{{hexlist| | {{hexlist|List of dummied out items#RainbowBadge{{!}}RainbowBadge|18|024|no|8=no}} | ||
{{hexlist| | {{hexlist|List of dummied out items#SoulBadge{{!}}SoulBadge|19|025|no|8=no}} | ||
{{hexlist| | {{hexlist|List of dummied out items#MarshBadge{{!}}MarshBadge|1A|026|no|8=no}} | ||
{{hexlist| | {{hexlist|List of dummied out items#VolcanoBadge{{!}}VolcanoBadge|1B|027|no|8=no}} | ||
{{hexlist| | {{hexlist|List of dummied out items#EarthBadge{{!}}EarthBadge|1C|028|no|8=no}} | ||
{{hexlist|Escape Rope|1D|029|no|8=no}} | {{hexlist|Escape Rope|1D|029|no|8=no}} | ||
{{hexlist|Repel|1E|030|no|8=no}} | {{hexlist|Repel|1E|030|no|8=no}} | ||
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{{hexlist|TM49|F9|249|no|8=no}} | {{hexlist|TM49|F9|249|no|8=no}} | ||
{{hexlist|TM50|FA|250|no|8=no}} | {{hexlist|TM50|FA|250|no|8=no}} | ||
{{hexlist|TM51|FB|251|no|8=no}} | {{hexlist|List of dummied out items#TM51{{!}}TM51|FB|251|no|8=no}} | ||
{{hexlist|TM52|FC|252|no|8=no}} | {{hexlist|List of dummied out items#TM52{{!}}TM52|FC|252|no|8=no}} | ||
{{hexlist|TM53|FD|253|no|8=no}} | {{hexlist|List of dummied out items#TM53{{!}}TM53|FD|253|no|8=no}} | ||
{{hexlist|TM54|FE|254|no|8=no}} | {{hexlist|List of dummied out items#TM54{{!}}TM54|FE|254|no|8=no}} | ||
{{hexlist|TM55|FF|255|no|8=no}} | {{hexlist|List of dummied out items#TM55{{!}}TM55|FF|255|no|8=no}} | ||
|} | |} | ||
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Revision as of 08:16, 27 October 2011
Each item has a number used to identify it in any game. The following list enumerates them according to the way they are stored in any Generation I Game Boy game.
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This article is part of both Project ItemDex and Project Games, Bulbapedia projects that, together, aim to write comprehensive articles on the items in the Pokémon world and the Pokémon games, respectively. |