List of items by index number (Generation I): Difference between revisions
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{{hexlist|Burn Heal|0C|012|no|8=no}} | {{hexlist|Burn Heal|0C|012|no|8=no}} | ||
{{hexlist|Ice Heal|0D|013|no|8=no}} | {{hexlist|Ice Heal|0D|013|no|8=no}} | ||
{{hexlist|Awakening|0E| | {{hexlist|Awakening|0E|014|no|8=no}} | ||
{{hexlist|Parlyz Heal|0F|015|no|8=no}} | {{hexlist|Parlyz Heal|0F|015|no|8=no}} | ||
{{hexlist|Full Restore|10|016|no|8=no}} | {{hexlist|Full Restore|10|016|no|8=no}} |
Revision as of 11:27, 14 May 2011
Each item has a number used to identify it in any game. The following list enumerates them according to the way they are stored in any Generation I GB game.
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This item article is part of Project ItemDex, a Bulbapedia project that aims to write comprehensive articles on all items. |