22,963
edits
No edit summary |
|||
Line 68: | Line 68: | ||
==Characteristics== | ==Characteristics== | ||
===Defense=== | ===Defense=== | ||
The Ice type is considered by many to be the worst of all types defensively. It only resists itself and, while immune to {{status|freezing}}, the effects of {{weather|hail}}, and {{m|Sheer Cold}}, it carries weaknesses to {{t|Fire}}, {{t|Fighting}}, {{t|Rock}}, and {{t|Steel}}. Additionally, double weaknesses are common amongst Ice types, especially to the {{t|Fighting}} type. As a result, most Ice types have more weaknesses than resistances. | The Ice type is considered by many to be the worst of all types defensively. It only resists itself and, while immune to {{status|freezing}}, the effects of {{weather|hail}}, and {{m|Sheer Cold}} (as of [[Generation VII]]), it carries weaknesses to {{t|Fire}}, {{t|Fighting}}, {{t|Rock}}, and {{t|Steel}}. Additionally, double weaknesses are common amongst Ice types, especially to the {{t|Fighting}} type. As a result, most Ice types have more weaknesses than resistances. | ||
Despite this, their defense capabilities can be enhanced by using {{m|Aurora Veil}} during in a hailstorm, as it halves damage from [[physical move|physical]] and [[special move]]s for five turns and stack with the effects of {{m|Reflect}} and {{m|Light Screen}}. | |||
===Offense=== | ===Offense=== |
edits