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{{movedescentry|{{gameabbrev3|FRLG}}|Reflects back the foe's <sc>Leech Seed</sc> and any status-damaging move.}} | {{movedescentry|{{gameabbrev3|FRLG}}|Reflects back the foe's <sc>Leech Seed</sc> and any status-damaging move.}} | ||
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|A barrier reflects back to the foe moves like Leech Seed and moves that damage status.}} | {{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|A barrier reflects back to the foe moves like Leech Seed and moves that damage status.}} | ||
{{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7| | {{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUMPE}}|A barrier reflects back to the target moves like Leech Seed and moves that damage status.}} | ||
{{movedescentry|{{gameabbrev8|SwShBDSPLA}}|Moves like Leech Seed and moves that inflict status conditions are blocked by a barrier and reflected back to the user of those moves.}} | {{movedescentry|{{gameabbrev8|SwShBDSPLA}}|Moves like Leech Seed and moves that inflict status conditions are blocked by a barrier and reflected back to the user of those moves.}} | ||
{{movedescentry|{{gameabbrev9|SV}}|This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.}} | {{movedescentry|{{gameabbrev9|SV}}|This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.}} |