User:Minibug/List of common misconceptions: Difference between revisions

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* There is no minimum age required to be a Trainer in the games, as evidenced by several young child Trainers classes such as the {{tc|Twins}}, {{tc|School Kid}}, {{tc|Camper}}, and {{tc|Picnicker}}, as opposed to the anime where the minimum age is said to be 10 years old.
* There is no minimum age required to be a Trainer in the games, as evidenced by several young child Trainers classes such as the {{tc|Twins}}, {{tc|School Kid}}, {{tc|Camper}}, and {{tc|Picnicker}}, as opposed to the anime where the minimum age is said to be 10 years old.
** None of the [[player character]]s are known to be 10 years old. The youngest player character with a confirmed age is {{ga|Red}}, who is 11.
** None of the [[player character]]s are known to be 10 years old. The youngest player character with a confirmed age is {{ga|Red}}, who is 11.
* There is no anti-piracy message present in {{game|FireRed and LeafGreen|s}}. The message "By the way: If you like this game, buy it or die." comes from a widely spread release of a [[ROM hack|modified ROM]] of FireRed from a piracy group.
* Most Trainers are not known to own a [[Pokédex]], except the [[player characters]] and some of their [[rival]]s and [[friend]]s.
* Holding or pushing any button combinations does not enhance the chance of [[catch]]ing a Pokémon.
* [[Shiny Pokémon]] are not more powerful than non-Shiny instances of the same species. It's purely aesthetic; however, being Shiny used to be correlated with a Pokémon's [[IV]]s in [[Generation II]].
* Encountering the number of Pokémon equal to that encounter type's Shiny chance does not guarantee you will encounter a Shiny, e.g. if the Shiny chance is 1/8192, encountering 8192 Pokémon does mean there is a 100% chance of encountering a Shiny within those 8192 attempts.<br>There is no pity mechanic to force a Shiny to spawn after a certain number of attempts, and the chance of each Pokémon appearing as Shiny is independent of previous attempts.
* {{p|Ditto}} is not a failed clone of {{p|Mew}}, it's only a fan theory. After being asked about this during an interview in 2012, [[Junichi Masuda]] said he had never heard of it before.<ref>[Pokémon's Burning Questions https://web.archive.org/web/20121128050551/https://www.gameinformer.com/b/features/archive/2012/11/23/pok-233-mon-39-s-burning-questions.aspx]</ref>
* {{p|Ditto}} is not a failed clone of {{p|Mew}}, it's only a fan theory. After being asked about this during an interview in 2012, [[Junichi Masuda]] said he had never heard of it before.<ref>[Pokémon's Burning Questions https://web.archive.org/web/20121128050551/https://www.gameinformer.com/b/features/archive/2012/11/23/pok-233-mon-39-s-burning-questions.aspx]</ref>
** Ditto doesn't appear at the [[Cinnabar Mansion]] until {{g|Yellow}}.
** Ditto doesn't appear at the [[Cinnabar Mansion]] until {{g|Yellow}}.
** Ditto and Mew do not use the same color palettes. Mew and Mewtwo do use the same color palette in Generation I, but this is not indicative of cloning. In fact, there were only [[List of Pokémon by color palette (Generation I)|10 color palettes]] available for 151 Pokémon in this generation, resulting in several Pokémon sharing the same palettes.
** Ditto and Mew do not use the same color palettes. Mew and Mewtwo do use the same color palette in Generation I, but this is not indicative of cloning. In fact, there were only [[List of Pokémon by color palette (Generation I)|10 color palettes]] available for 151 Pokémon in this generation, resulting in several Pokémon sharing the same palettes.
* {{ga|Red}} is never referred to by the name "Fire" in the game data, manuals, boxes, or merchandise. However, {{ga|Leaf}} is known as either "Fire" or "Leaf" in game screenshots from the manuals of Pokémon FireRed and LeafGreen, respectively.
* {{ga|Brendan}} has either black or brown hair depending on the generation. His white hat is often interpreted as hair by fans.
* Holding or pushing any button combinations does not enhance the chance of [[catch]]ing a Pokémon.
* [[Shiny Pokémon]] are not more powerful than non-Shiny instances of the same species. It's purely aesthetic; however, being Shiny used to be correlated with a Pokémon's [[IV]]s in [[Generation II]].
* Encountering the number of Pokémon equal to that encounter type's Shiny chance does not guarantee you will encounter a Shiny, e.g. if the Shiny chance is 1/8192, encountering 8192 Pokémon does mean there is a 100% chance of encountering a Shiny within those 8192 attempts.<br>There is no pity mechanic to force a Shiny to spawn after a certain number of attempts, and the chance of each Pokémon appearing as Shiny is independent of previous attempts.
* In {{g|Omega Ruby and Alpha Sapphire}}:
** The [[DexNav#Shiny probability|DexNav]] has a complex method of determining the Shiny chance of Pokémon that appear as a result of using it, which has lead to multiple misleading reports about the Shiny rates and mechanics over the years, resulting in incorrect methods of Shiny hunting via the DexNav.
* In {{g|Let's Go, Pikachu! and Let's Go, Eevee!}}:
** The [[Catch Combo]] only increases the Shiny chance for the next instance of that species to spawn after the previous one was caught. Stopping a [[Chaining|chain]] of captures at 31 provides no additional bonus, the bonus only continues to function if the player continues to catch additional members of that species.
* In {{g|Sword and Shield}}:
** There is no mechanic (outside of [[fishing]]) that allows the player to hunt Shiny Pokémon via [[Chaining]].
** The bonus to the Shiny rate provided by [[KO]]ing 500 of a given species of Pokemon is only applied to wild [[symbol encounter]]s with the [[Brilliant Pokémon|Brilliant Aura]], and does not apply to anything else.
** The chance for a Shiny Pokémon encountered in the wild to be the variation with Square sparkles is 65521/65536, and contrary to popular belief, is not a programming error.
*** Other types of encounters vary, with most having a rate of 15/16 having Star sparkles, and 1/16 having Square sparkles.<ref>https://skadiv.github.io/guides/swsh/</ref> The generation methods vary in older games as well.<ref>https://lincoln-lm.github.io/JS-Finder/Tools/SquareTable.html</ref>
** It is legitimately possible for Pokémon and Eggs to have no {{OBP|memory|game mechanic}}, often thought to only be possible through [[cheating]].
* In {{g|Scarlet and Violet}}:
** Standing somewhere slightly out of reach of a [[Walking Pokémon]], such as the roof of a [[Pokémon Center]], so that it runs around constantly in an attempt to path to the player, does not count towards the evolution requirements of {{p|Pawmo}} or {{p|Bramblin}}, nor does it count towards earning the Partner [[Mark]]. Both mechanics track the amount of steps the player character takes, and the former case ignores the amount of steps the Pokémon itself takes.
* Pokémon deposited into {{g|Bank}}, {{g|HOME}}, or [[trade]]d online within the core series games are not guaranteed to be [[Appendix:Fan terminology#Legal|legal]] and/or [[Appendix:Fan terminology#Legitimate|legitimate]]. The [[Cheating#Cheat prevention in the Pokémon games|anti-cheat]] programmed into the core series games, and provided by Nintendo's servers, is not foolproof.
* Pokémon deposited into {{g|Bank}}, {{g|HOME}}, or [[trade]]d online within the core series games are not guaranteed to be [[Appendix:Fan terminology#Legal|legal]] and/or [[Appendix:Fan terminology#Legitimate|legitimate]]. The [[Cheating#Cheat prevention in the Pokémon games|anti-cheat]] programmed into the core series games, and provided by Nintendo's servers, is not foolproof.
** Additionally, the anti-cheat has several cases of false positives, where perfectly legitimate Pokémon are incorrectly flagged as hacked by the server anti-cheat. Examples include cross-game/cross-generation [[evolution]], such as {{p|Blissey}} or {{p|Crobat}} originating from {{g|Let's Go, Pikachu! and Let's Go, Eevee!}}, or {{p|Mismagius}} originating from [[Generation III]], which cannot be traded in certain modern games due to the filters incorrectly assuming that these Pokémon shouldn't be capable of evolving at all, due to them being unable to evolve in their [[Game of origin]].
** Additionally, the anti-cheat has several cases of false positives, where perfectly legitimate Pokémon are incorrectly flagged as hacked by the server anti-cheat. Examples include cross-game/cross-generation [[evolution]], such as {{p|Blissey}} or {{p|Crobat}} originating from {{g|Let's Go, Pikachu! and Let's Go, Eevee!}}, or {{p|Mismagius}} originating from [[Generation III]], which cannot be traded in certain modern games due to the filters incorrectly assuming that these Pokémon shouldn't be capable of evolving at all, due to them being unable to evolve in their [[Game of origin]].
* {{p|Genesect}} is not a revived and technologically enhanced {{p|Kabutops}}. Pokédex entries state that Genesect was an ancient {{t|Bug}}-type Pokémon, something Kabutops is not.
* {{p|Genesect}} is not a revived and technologically enhanced {{p|Kabutops}}. Pokédex entries state that Genesect was an ancient {{t|Bug}}-type Pokémon, something Kabutops is not.
===Kanto-based games===
====Pokémon FireRed and LeafGreen====
* {{ga|Red}} is never referred to by the name "Fire" in the game data, manuals, boxes, or merchandise. However, {{ga|Leaf}} is known as either "Fire" or "Leaf" in game screenshots from the manuals of Pokémon FireRed and LeafGreen, respectively.
* There is no anti-piracy message present in {{game|FireRed and LeafGreen|s}}. The message "By the way: If you like this game, buy it or die." comes from a widely spread release of a [[ROM hack|modified ROM]] of FireRed from a piracy group.
====Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!====
* The [[Catch Combo]] only increases the Shiny chance for the next instance of that species to spawn after the previous one was caught. Stopping a [[Chaining|chain]] of captures at 31 provides no additional bonus, the bonus only continues to function if the player continues to catch additional members of that species.
===Hoenn-based games===
* {{ga|Brendan}} has either black or brown hair depending on the generation. His white hat is often interpreted as hair by fans.
====Pokémon Omega Ruby and Alpha Sapphire====
* The [[DexNav#Shiny probability|DexNav]] has a complex method of determining the Shiny chance of Pokémon that appear as a result of using it, which has lead to multiple misleading reports about the Shiny rates and mechanics over the years, resulting in incorrect methods of Shiny hunting via the DexNav.
===Galar-based games===
====Pokémon Sword and Shield====
* There is no mechanic (outside of [[fishing]]) that allows the player to hunt Shiny Pokémon via [[Chaining]].
* The bonus to the Shiny rate provided by [[KO]]ing 500 of a given species of Pokemon is only applied to wild [[symbol encounter]]s with the [[Brilliant Pokémon|Brilliant Aura]], and does not apply to anything else.
* The chance for a Shiny Pokémon encountered in the wild to be the variation with Square sparkles is 65521/65536, and contrary to popular belief, is not a programming error.
** Other types of encounters vary, with most having a rate of 15/16 having Star sparkles, and 1/16 having Square sparkles.<ref>https://skadiv.github.io/guides/swsh/</ref> The generation methods vary in older games as well.<ref>https://lincoln-lm.github.io/JS-Finder/Tools/SquareTable.html</ref>
* It is legitimately possible for Pokémon and Eggs to have no {{OBP|memory|game mechanic}}, often thought to only be possible through [[cheating]].
===Paldea-based games===
====Pokémon Scarlet and Violet====
* Standing somewhere slightly out of reach of a [[Walking Pokémon]], such as the roof of a [[Pokémon Center]], so that it runs around constantly in an attempt to path to the player, does not count towards the evolution requirements of {{p|Pawmo}} or {{p|Bramblin}}, nor does it count towards earning the Partner [[Mark]]. Both mechanics track the amount of steps the player character takes, and the former case ignores the amount of steps the Pokémon itself takes.


==Pokémon misconceptions==
==Pokémon misconceptions==