List of glitches (Mystery Dungeon): Difference between revisions

more glitches
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====Relearnable move glitch====
====Relearnable move glitch====
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team]], some Pokémon will lose access to relearnable moves at the [[Gulpin Link Shop]] if their evolution does not occur in a specific order. In order to permanently gain access to moves that only the middle evolution can naturally learn, a fully-evolved Pokémon must achieve the level required to learn these moves as ''all'' of its previous forms. For example, if a [[Lotad (Pokémon)|Lotad]] evolves into [[Lombre (Pokémon)|Lombre]] at level 31 and then into [[Ludicolo (Pokémon)|Ludicolo]] at level 49, it will be unable to relearn [[Hydro_Pump_(move)|Hydro Pump]] because it did not achieve level 49 as a Lotad, and Lotad does not learn Hydro Pump. This affects most three-stage evolutionary lines that evolve through [[evolution stone]], as well as [[Alakazam (Pokémon)|Alakazam]] and [[Slaking (Pokémon)|Slaking]]. It does not affect Pokémon that were already evolved when recruited.
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team]], some Pokémon will lose access to relearnable moves at the [[Gulpin Link Shop]] if their evolution does not occur in a specific order. In order to permanently gain access to moves that only the middle evolution can naturally learn, a fully-evolved Pokémon must achieve the level required to learn these moves as ''all'' of its previous forms. For example, if a [[Lotad (Pokémon)|Lotad]] evolves into [[Lombre (Pokémon)|Lombre]] at level 31 and then into [[Ludicolo (Pokémon)|Ludicolo]] at level 49, it will be unable to relearn [[Hydro_Pump_(move)|Hydro Pump]] because it did not achieve level 49 as a Lotad, and Lotad does not learn Hydro Pump. This affects most three-stage evolutionary lines that evolve through [[evolution stone]], as well as [[Alakazam (Pokémon)|Alakazam]] and [[Slaking (Pokémon)|Slaking]]. It does not affect Pokémon that were already evolved when recruited.
====Powder Snow map glitch====
When an enemy Pokémon is knocked out with [[Powder_Snow_(move)|Powder Snow]], its red map indicator may linger on the map for a few seconds before disappearing.


===[[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time and Explorers of Darkness]]===
===[[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time and Explorers of Darkness]]===
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====Luminous Spring softlock glitch====
====Luminous Spring softlock glitch====
In North American releases of the game, the game will {{DL|Game freeze|Softlocking|softlock}} if the player attempts to evolve a Pokémon whose name or nickname consists of exactly ten characters, unless it was the last Pokémon obtained. The glitch was fixed in the European version of the game, but not the Australian version.
In North American releases of the game, the game will {{DL|Game freeze|Softlocking|softlock}} if the player attempts to evolve a Pokémon whose name or nickname consists of exactly ten characters, unless it was the last Pokémon obtained. The glitch was fixed in the European version of the game, but not the Australian version.
====Faint Animation Glitch====
When a Pokémon is locked into a move such as Whirlpool and is knocked out on the same turn right afterwards, their faint animation may not play. Instead, the Pokémon will simply become transparent and disappear during their idle animation.


===[[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red and Blue Rescue Team]] and [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time and Darkness]]===
===[[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red and Blue Rescue Team]] and [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time and Darkness]]===
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Wild Pokémon will not usually attack Kecleon, but can be forced to by using a Pass Scarf to pass their attacks onto the Kecleon.
Wild Pokémon will not usually attack Kecleon, but can be forced to by using a Pass Scarf to pass their attacks onto the Kecleon.
====Faint animation glitch====
When a Pokémon is locked into a move such as Whirlpool or inflicted with [[Poison_(status_condition)|poison]] and is knocked out on the same turn right afterwards, their faint animation may not play. Instead, the Pokémon will simply become transparent and disappear during their idle animation.
====Growl range glitch====
AI-controlled Pokémon will only use [[Growl_(move)|Growl]] when a target is two tiles away. While this is intended behavior, due to the discrepancy between the AI range and actual range, a Pokémon standing on the entrance tile of a room may attempt to use Growl on a Pokémon inside a corridor, which will cause the move to fail.


{{youtubevid|Wf3jTzfJU4U|MrAlbrave|Normal}}
{{youtubevid|Wf3jTzfJU4U|MrAlbrave|Normal}}
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