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{{Dex/NA|gen=III}} | {{Dex/NA|gen=III}} | ||
{{Dex/Gen/2|gen=III|reg1=Hoenn|num1=060|reg2=Kanto}} | {{Dex/Gen/2|gen=III|reg1=Hoenn|num1=060|reg2=Kanto}} | ||
{{Dex/Entry1|v=Ruby|t=FFF|entry=Nosepass's magnetic nose is always pointed to the north. If two of these | {{Dex/Entry1|v=Ruby|t=FFF|entry=<sc>Nosepass</sc>'s magnetic nose is always pointed to the north. If two of these {{ScPkmn}} meet, they cannot turn their faces to each other when they are close because their magnetic noses repel one another.}} | ||
{{Dex/Entry1|v=Sapphire|t=FFF|entry=Nosepass had been said to be completely unmoving, with its magnetic nose pointed due north. However, close observation has revealed that the | {{Dex/Entry1|v=Sapphire|t=FFF|entry=<sc>Nosepass</sc> had been said to be completely unmoving, with its magnetic nose pointed due north. However, close observation has revealed that the {{ScPkmn}} actually moves by a little over {{tt|3/8 of an inch|1 centimeter}} every year.}} | ||
{{Dex/Entry1|v=Emerald|t=FFF|entry=Its body emits a powerful magnetism. It feeds on prey that is pulled in by the force. Its magnetism is stronger in cold seasons.}} | {{Dex/Entry1|v=Emerald|t=FFF|entry=Its body emits a powerful magnetism. It feeds on prey that is pulled in by the force. Its magnetism is stronger in cold seasons.}} | ||
{{Dex/Entry2|v=FireRed|v2=LeafGreen|entry=Its magnetic nose consistently faces north. Travelers check Nosepass to get their bearings.}} | {{Dex/Entry2|v=FireRed|v2=LeafGreen|entry=Its magnetic nose consistently faces north. Travelers check <sc>Nosepass</sc> to get their bearings.}} | ||
|} | |} | ||
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