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While there are no strict rules that make a game a core series game, and previously assumed rules are continuously broken, the games generally have a similar plot and mechanics. | While there are no strict rules that make a game a core series game, and previously assumed rules are continuously broken, the games generally have a similar plot and mechanics. | ||
The {{player}} begins the game in a small town or city of a given [[region]], having no {{OBP|Pokémon|species}} of their own. Through a course of events, the player will receive a [[starter Pokémon]] from the region's [[Pokémon Professor]]; the starter Pokémon is always a choice of three, a {{t|Grass}}, {{t|Fire}}, or {{t|Water}} type, and the character who will become the player's [[rival]] will choose (or already have) the Pokémon whose [[type]] is {{DL|Damage modification|super effective}} against that of the player's choice. (The exceptions to this are {{game|Yellow}}, in which the player starts with {{p|Pikachu}} and the rival starts with {{p|Eevee}}, {{game| | The {{player}} begins the game in a small town or city of a given [[region]], having no {{OBP|Pokémon|species}} of their own. Through a course of events, the player will receive a [[starter Pokémon]] from the region's [[Pokémon Professor]]; the starter Pokémon is always a choice of three, a {{t|Grass}}, {{t|Fire}}, or {{t|Water}} type, and the character who will become the player's [[rival]] will choose (or already have) the Pokémon whose [[type]] is {{DL|Damage modification|super effective}} against that of the player's choice. (The exceptions to this are {{game|Yellow}}, in which the player starts with {{p|Pikachu}} and the rival starts with {{p|Eevee}}, {{game|Black and White|s}}, in which the player has two rivals, who each choose one of the starter Pokémon not picked by the player, and {{game|Sun and Moon|s}}, in which the player's rival picks the Pokémon weakest to the player's starter.) | ||
After this point, the player begins to journey across the entire region (each with their own cities and towns, themselves connected by [[route]]s), {{pkmn2|caught|capturing}} any [[wild Pokémon]] he or she chooses to, and using a [[party]] he or she assembles to take on the eight [[Gym Leader]]s of the region. Alongside encounters with both other {{pkmn|Trainer}}s and repeated interactions with their rival, the player must also stop the plans of a [[Villainous teams|villainous team]], which often involve the manipulation of [[Legendary Pokémon]]. | After this point, the player begins to journey across the entire region (each with their own cities and towns, themselves connected by [[route]]s), {{pkmn2|caught|capturing}} any [[wild Pokémon]] he or she chooses to, and using a [[party]] he or she assembles to take on the eight [[Gym Leader]]s of the region. Alongside encounters with both other {{pkmn|Trainer}}s and repeated interactions with their rival, the player must also stop the plans of a [[Villainous teams|villainous team]], which often involve the manipulation of [[Legendary Pokémon]]. |
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