Roaming Pokémon: Difference between revisions

→‎Generation III: Added the info about the gen 3 roaming roar glitch.
(→‎Generation III: Added the info about the gen 3 roaming roar glitch.)
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A roaming Pokémon can become trapped if it is hit by a {{cat|trapping moves|trapping move}} before it is able to act. {{cat|Trapping Abilities}} (such as {{a|Shadow Tag}}) can only prevent the Pokémon from attempting to flee if in place at the start of the turn; if a Pokémon with a trapping Ability is switched in, its Ability will not prevent the roaming Pokémon from fleeing on that turn if it is able. Status conditions do not prevent a roaming Pokémon from fleeing.
A roaming Pokémon can become trapped if it is hit by a {{cat|trapping moves|trapping move}} before it is able to act. {{cat|Trapping Abilities}} (such as {{a|Shadow Tag}}) can only prevent the Pokémon from attempting to flee if in place at the start of the turn; if a Pokémon with a trapping Ability is switched in, its Ability will not prevent the roaming Pokémon from fleeing on that turn if it is able. Status conditions do not prevent a roaming Pokémon from fleeing.
Due to a glitch, if a roaming Pokemon ends the battle by using {{m|Roar}} or {{m|Whirlwind}}, the game considers it to have been defeated and it will permanently stop appearing.


===Generation IV===
===Generation IV===
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