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* Critical Hit ratio is changed to <math>\left\lfloor \tfrac{(BaseSpeed + 76)}{1024} \right\rfloor</math>. <!--(Base Speed + 76 ≫ 2 ≪ 1 ≫ 1) / 256--> | * Critical Hit ratio is changed to <math>\left\lfloor \tfrac{(BaseSpeed + 76)}{1024} \right\rfloor</math>. <!--(Base Speed + 76 ≫ 2 ≪ 1 ≫ 1) / 256--> | ||
* Moves no longer have an additional 1/256 chance to miss. | * Moves no longer have an additional 1/256 chance to miss. | ||
* The | * The [[stat modifier]]s for {{stat|accuracy}} and {{stat|evasion}} were changed. | ||
In addition, the following moves were changed: | In addition, the following moves were changed: |
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