Sleep (status condition): Difference between revisions

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==In the TCG==
==In the TCG==
In the {{pkmn|Trading Card Game}}, Sleep, called Asleep, is one of the five [[Special Condition]]s along with Poisoned, Burned, Confused, and Paralyzed. If a Pokémon is Asleep, it cannot attack or retreat by itself. It must also be turned sideways (usually counterclockwise). After each turn, if a player's Pokémon is Asleep, the player must flip a coin: if heads, the Asleep Pokémon "wakes up" and is no longer affected by the Special Condition. However, if the coin lands on tails, the Pokémon is still asleep. Unlike the Pokémon games, a Pokémon can be afflicted with more than one Special Condition at once; however, some special conditions will erase ones already present.
In the {{pkmn|Trading Card Game}}, Sleep, called Asleep, is one of the five [[Special Conditions]] along with Poisoned, Burned, Confused, and Paralyzed. If a Pokémon is Asleep, it cannot attack or retreat by itself. It must also be turned sideways (usually counterclockwise). After each turn, if a player's Pokémon is Asleep, the player must flip a coin: if heads, the Asleep Pokémon "wakes up" and is no longer affected by the Special Condition. However, if the coin lands on tails, the Pokémon is still asleep. Unlike the Pokémon games, a Pokémon can be afflicted with more than one Special Condition at once; however, some special conditions will erase ones already present.


==Trivia==
==Trivia==
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