Friendship: Difference between revisions

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Some NPCs also only give gifts or [[Move Tutor|teach moves]] when the player's Pokémon has a certain amount of friendship. Specifically, a Pokémon must have maximized friendship to learn {{m|Draco Meteor}}, {{m|Frenzy Plant}}, {{m|Blast Burn}}, {{m|Hydro Cannon}}, {{m|Grass Pledge}}, {{m|Fire Pledge}}, or {{m|Water Pledge}} in any generation.
Some NPCs also only give gifts or [[Move Tutor|teach moves]] when the player's Pokémon has a certain amount of friendship. Specifically, a Pokémon must have maximized friendship to learn {{m|Draco Meteor}}, {{m|Frenzy Plant}}, {{m|Blast Burn}}, {{m|Hydro Cannon}}, {{m|Grass Pledge}}, {{m|Fire Pledge}}, or {{m|Water Pledge}} in any generation.


=====Affected moves=====
====Affected moves====
Friendship affects the base [[power]] of the following moves.
Friendship affects the base [[power]] of the following moves.
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Beginning in [[Generation VII]], friendship can have in-battle effects that used to depend on [[affection]]. These effects, which vary by game, include surviving a hit that would normally [[Fainting|knock it out]], boosted [[experience]], and recovering from [[status condition]]s.
Beginning in [[Generation VII]], friendship can have in-battle effects that used to depend on [[affection]]. These effects, which vary by game, include surviving a hit that would normally [[Fainting|knock it out]], boosted [[experience]], and recovering from [[status condition]]s.


===Evolutions based on friendship===
====Fishing====
In {{game|HeartGold and SoulSilver|s}}, when [[fishing]], the [[walking Pokémon]]'s friendship affects the odds of getting a bite. The higher the walking Pokémon's friendship is, the higher chance the player has of getting a bite.
 
====Evolutions based on friendship====
{{main|Friendship evolution}}
{{main|Friendship evolution}}


From [[Generation II]] onwards, several Pokémon [[evolution|evolve]] when they [[level]] up while having a high friendship. These Pokémon evolve when they have at least 220 friendship from Generations II to VII, or 160 friendship from Generation VIII onwards.
From [[Generation II]] onwards, several Pokémon [[evolution|evolve]] when they [[level]] up while having a high friendship. These Pokémon evolve when they have at least 220 friendship from Generations II to VII, or 160 friendship from Generation VIII onwards.
====Rewards====
* In {{game|Yellow}}, [[Melanie]] in [[Cerulean City]] gives the player a {{p|Bulbasaur}} if the initial Pikachu's friendship at least 147. Melanie will give the player this Bulbasaur even if the initial Pikachu is not in the party or even in the game.
* In {{game2|Gold|Silver|Crystal}}, the friendship rater in the Goldenrod Department Store will give out {{TM|21|Frustration}} for Pokémon with low friendship and {{TM|27|Return}} for high friendship.
* In {{game2|Ruby|Sapphire|Emerald}}, the friendship rater in Pacifidlog Town will give out {{TM|21|Frustration}} for Pokémon with low friendship and {{TM|27|Return}} for high friendship.
* In {{game|Omega Ruby and Alpha Sapphire|s}},  the friendship rater in [[Pacifidlog Town]] will give out {{TM|21|Frustration}} for Pokémon with low friendship and {{TM|27|Return}} for high friendshi, and the [[Nameless Cavern]] becomes unlocked once the {{player}} has three Pokémon with maximum friendship on their team.


===Misconceptions===
===Misconceptions===
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When in the [[party]] and not [[fainting|fainted]], the initial Pikachu (or first initial Pikachu in the party) [[Walking Pokémon|follows the player in the overworld]], and interacting with Pikachu brings up a pop-up window showing Pikachu's face. Apart from certain special events that cause special reactions, Pikachu's expression changes based on its current friendship. At maximum friendship, Pikachu jumps up and down before the window appears.
When in the [[party]] and not [[fainting|fainted]], the initial Pikachu (or first initial Pikachu in the party) [[Walking Pokémon|follows the player in the overworld]], and interacting with Pikachu brings up a pop-up window showing Pikachu's face. Apart from certain special events that cause special reactions, Pikachu's expression changes based on its current friendship. At maximum friendship, Pikachu jumps up and down before the window appears.
====Effects====
In [[Cerulean City]], [[Melanie]] gives the player a {{p|Bulbasaur}} if the initial Pikachu's friendship at least 147. Melanie will give the player this Bulbasaur even if the initial Pikachu is not in the party or even in the game. Additionally, a father on the upper floor of the [[Pewter Museum]] will acknowledge Pikachu's friendship.


====Modification====
====Modification====
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In {{game|Crystal}}, if a Pokémon is leveled up at its met location, it will gain twice as much friendship from that level up as usual. Since only Pokémon caught in Pokémon Crystal have a defined met location, Pokémon caught in the [[Generation I]] games, {{game|Gold and Silver|s}}, and Pokémon from [[in-game trade]]s will not receive this bonus. If a Pokémon that has a defined met location is traded to a Generation I game, this data is permanently erased, so it can no longer receive this bonus.
In {{game|Crystal}}, if a Pokémon is leveled up at its met location, it will gain twice as much friendship from that level up as usual. Since only Pokémon caught in Pokémon Crystal have a defined met location, Pokémon caught in the [[Generation I]] games, {{game|Gold and Silver|s}}, and Pokémon from [[in-game trade]]s will not receive this bonus. If a Pokémon that has a defined met location is traded to a Generation I game, this data is permanently erased, so it can no longer receive this bonus.
====Effects====
The friendship rater in the Department Store will give out {{TM|21|Frustration}} for Pokémon with low friendship and {{TM|27|Return}} for high friendship.


===Generation III===
===Generation III===
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In Pokémon Diamond and Pearl only, due to a bug, using [[herbal medicine]] on a Pokémon with low friendship while in battle can cause its friendship to underflow to a value near the 255 maximum.<ref>https://youtu.be/YXhSU09weII</ref>
In Pokémon Diamond and Pearl only, due to a bug, using [[herbal medicine]] on a Pokémon with low friendship while in battle can cause its friendship to underflow to a value near the 255 maximum.<ref>https://youtu.be/YXhSU09weII</ref>
====Effects====
In Pokémon HeartGold and SoulSilver, when [[fishing]], the [[walking Pokémon]]'s friendship affects the odds of getting a bite. The higher the walking Pokémon's friendship is, the higher chance the player has of getting a bite.


===Generation V===
===Generation V===
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====Effects ====
In {{game|Omega Ruby and Alpha Sapphire|s}}, [[Nameless Cavern]] becomes unlocked once the {{player}} has three Pokémon with maximum friendship on their team.
In Pokémon Omega Ruby and Alpha Sapphire, the friendship rater in [[Pacifidlog Town]] will give out {{TM|21|Frustration}} for Pokémon with low friendship and {{TM|27|Return}} for high friendship.


===Generation VII===
===Generation VII===
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===Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!===
====Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!====
In [[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]], friendship is factored into all of a Pokémon's stats, except HP. At maximum friendship, a Pokémon will receive a 10% boost to its stats, before [[awakening values|AVs]] are added in. The friendship multiplier scales directly with the level of friendship, starting from a 0% boost at 0 friendship to receiving the full 10% at 255.
In [[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]], friendship is factored into all of a Pokémon's stats, except HP. At maximum friendship, a Pokémon will receive a 10% boost to its stats, before [[awakening values|AVs]] are added in. The friendship multiplier scales directly with the level of friendship, starting from a 0% boost at 0 friendship to receiving the full 10% at 255.