Burn (status condition): Difference between revisions

→‎In the TCG: Oh great, now I have to sweep back through all of these Special Condition articles. And still deal with the main page.
(→‎In the TCG: Oh great, now I have to sweep back through all of these Special Condition articles. And still deal with the main page.)
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{{main|Special Conditions (TCG)}}
{{main|Special Conditions (TCG)}}
[[File:Burn Marker.jpg|thumb|200px|A burn {{TCG|marker}} from the [[Pokémon Trading Card Game|TCG]].]]
[[File:Burn Marker.jpg|thumb|200px|A burn {{TCG|marker}} from the [[Pokémon Trading Card Game|TCG]].]]
Burned is one of the five special conditions recognized in the {{Trading Card Game}}. The other ones are [[Asleep]], [[Poisoned]], [[Confused]], and [[Paralyzed]]. Burned was officially recognized as a status condition during the 2002 release of the {{TCG|Expedition Base Set}}. It can be argued that the Burned condition started in the {{TCG|Neo Genesis}} set, where {{TCG ID|Neo Genesis|Quilava|47}}'s Char attack caused exactly the same condition; however, it was not officially recognized as a special condition. A rule change taking effect with the release of {{TCG|Sun & Moon}} altered the procedure for a burn.
Burned is one of the five {{TCG|Special Conditions}} in the {{Trading Card Game}}. The other ones are [[Asleep]], [[Poisoned]], [[Confused]], and [[Paralyzed]]. Burned was added as a status condition during the 2002 release of the {{TCG|Expedition Base Set}}. A rule change taking effect with the release of {{TCG|Sun & Moon}} altered the procedure for a burn.


When a Pokémon is burned, a burn {{TCG|marker}} is placed on the Pokemon as a memory aid. Unlike in the games, special conditions are not necessarily mutually exclusive, allowing Pokémon to experience several special conditions all at once. Burning can also prevent {{DL|Appendix:Glossary (TCG)|Poké-Power}}s from working, but leaves most [[Appendix:Glossary (TCG)#Poké-Body|Poké-Bodies]] unaffected. The clause that causes some [[Pokémon Power]]s to be disabled by Burned is not included on the replacement of Pokemon Powers, [[Ability (TCG)|Abilities]].
(It can be argued that the Burned condition started in the {{TCG|Neo Genesis}} set, where {{TCG ID|Neo Genesis|Quilava|47}}'s ''Char'' {{TCG|attack}} placed Char {{TCG|counters}} on Pokémon that have an effect identical to Burned. Do note that Char counters are not removed from a Pokémon unless it leaves play or an effect explicitly removes counters, making the overall effect somewhat different.)


Prior to {{TCG|Sun & Moon}}, while a player's Pokémon is burned, that player flips a {{TCG|coin}} between each player's turn, as part of [[Appendix:Glossary (TCG)#Pokémon Checkup|Pokémon Checkup]]. If it lands on heads, no damage occurs to the Pokémon, but if tails, two damage counters are placed on the card.  
Only an [[Active Pokémon]] can be Burned, as with any of the Special Conditions. A [[Bench]]ed Pokémon fully ignores any effect that would try to Burn it. (One way would be for a Burn inflicting effect to specifically inflict Burned on a Attacking Pokémon, if that Attacking Pokémon returned to the Bench as part of attacking).


With the release of Sun & Moon, if a Pokémon is burned, two damage counters are always placed on it between turns. After the damage is added, the player with the burned Pokémon flips a coin: on a heads, the afflicted Pokémon is cured of the burn, while on a tails it remains burned.
When a Pokémon is burned, a burn {{TCG|marker}} is placed on the Pokemon as a memory aid. Burned, along with Poisoned, is a Special Condition that is not mutually exclusive. This can be largely blamed on how a marker is used to track it rather than changing the orientation of the Pokémon. allowing Pokémon to be under the effects of Burned, Posioned, and one of Asleep, Paralyzed, or Confused all at once. As a Special Condition, being Burned prevents most  {{TCG|Pokémon Power}}s and {{TCG|Poké-Power}}s from working. {{TCG|Poké-Body|Poké-Bodies}} are unaffected. The clause that causes some [[Pokémon Power]]s to be disabled by Burned is not included on the replacement of Pokemon Powers, [[Ability (TCG)|Abilities]].


In the TCG there are a few ways to remove a burn. These include [[evolution|evolving]] a Pokémon, returning a Pokémon to the player's {{DL|Appendix:Glossary (TCG)|Bench}}, using specific attacks, using selected {{TCG|Trainer card}}s on the affected Pokémon, or getting a heads result on a coin flip following the Sun & Moon rule change.
Prior to {{TCG|Sun & Moon}}, while a player's Pokémon is Burned, that player flips a {{TCG|coin}} between each player's turn, as part of [[Appendix:Glossary (TCG)#Pokémon Checkup|Pokémon Checkup]]. If it lands on heads, no damage occurs to the Pokémon, but if tails, two damage counters are placed on the card.
 
With the release of Sun & Moon, if a Pokémon is Burned, two damage counters are always placed on it between turns. After the damage is added, the player with the Burned Pokémon flips a coin: on a heads, the afflicted Pokémon is cured of the burn, while on a tails it remains Burned.
 
Pokémon can recover from Burned in one of the following ways: [[evolution|evolving]] the Pokémon, returning the Pokémon to the player's {{DL|Appendix:Glossary (TCG)|Bench}}, through an effect that makes the Pokémon recover from Burned, such as from an attack or a {{TCG|Trainer card}}, or getting a heads result on a coin flip following the Sun & Moon rule change.


There are effects that modify the properties of the Burned condition. Some effects cause more damage counters to be placed on a Pokémon with Burned if it is receiving damage at all. These effects are worded such that they do not stack, as seen with [[Infernape (Ultra Prism 23)|Infernape]]'s Flaming Fighter {{TCG|Ability}}. ("Put 6 damage counters instead of 2 on your opponent’s Burned Pokémon between turns.") Some effects released after {{TCG|Sun & Moon}}, such as [[Wela Volcano Park (Dragon Majesty 63)|Wela Volcano Park]] prevent Burned from being cured via its coin flip during [[Appendix:Glossary (TCG)#Pokémon Checkup|Pokémon Checkup]].
There are effects that modify the properties of the Burned condition. Some effects cause more damage counters to be placed on a Pokémon with Burned if it is receiving damage at all. These effects are worded such that they do not stack, as seen with [[Infernape (Ultra Prism 23)|Infernape]]'s Flaming Fighter {{TCG|Ability}}. ("Put 6 damage counters instead of 2 on your opponent’s Burned Pokémon between turns.") Some effects released after {{TCG|Sun & Moon}}, such as [[Wela Volcano Park (Dragon Majesty 63)|Wela Volcano Park]] prevent Burned from being cured via its coin flip during [[Appendix:Glossary (TCG)#Pokémon Checkup|Pokémon Checkup]].
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