User:BeeBwakka/sandbox

Maggyo #618: Maggyo
Pokémon
#620: Kojondo Kojondo
Ea
コジョフー Ea
#001
001Bulbasaur.png
Art by Ken Sugimori from Black and White
Type
 Normal   Normal   Normal 
Category
Blanket Pokémon
Abilities
Inner Focus or Regenerator Regenerator
Exp. at Lv. 100
1,059,860
Regional Pokédex numbers
Kanto
#001
Johto
#—
Hoenn
#—
Sinnoh
#—
Unova
#—
Not in any regional Pokédex
Regional Browser numbers
Fiore
R—
Almia
R—
Oblivia
R—
Oblivia (past)
N—
Not in any regional Browser
Height
3'4"
Imperial
0.?m
Metric
3'4"/0.?m
0.0m
Weight
65.1lbs
Imperial
??.0kg
Metric
65.1lbs/??.0kg
0.0kg
Dex color
Brown
Footprint
 F001.png 
Body style
BodyUnknown.png
Catch rate
70
9.2%
Gender ratio
Gender unknown Unknown
50% male, 50% female
Breeding
Ground and
Humanshape groups
26 cycles
(6630 minimum steps)
EV yield
HP
0
Atk
1
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
Base Exp.: 70 Battle Exp.: 500*

(Japanese: コジョフー Ea) is a Normal-type Pokémon introduced in Generation VI.

It evolves into Eaphyu starting at level 50.

Biology

Physiology

Ea likes to wear a blanket. It is similar to multiple Pokémon, such as Zigzagoon, Sentret, and Yorterrie.

Gender differences

Special abilities

Ea can use its blanket for Resting, as well as attacking and defending. Different blankets have different effects on Ea.

Behavior

Habitat

Diet

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation VI.
Generation I
Red {{{redbluedex}}}
Blue
Yellow {{{yellowdex}}}
Stadium {{{stadiumdex}}}
Generation II
Gold {{{golddex}}}
Silver {{{silverdex}}}
Crystal {{{crystaldex}}}
Stadium 2 Unknown
Generation III
Ruby {{{rubydex}}}
Sapphire {{{sapphiredex}}}
Emerald {{{emeralddex}}}
FireRed {{{firereddex}}}
LeafGreen {{{leafgreendex}}}
Generation IV
Diamond {{{diamonddex}}}
Pearl {{{pearldex}}}
Platinum {{{platinumdex}}}
HeartGold {{{heartgolddex}}}
SoulSilver {{{soulsilverdex}}}
Generation V
Black {{{blackdex}}}
White かれいな れんぞくわざの つかいて。せいしん とういつすると わざの キレと スピードが ますのだ。
Black 2 {{{black2dex}}}
White 2 {{{white2dex}}}
Generation VI
X Unknown
Y Unknown


Game locations

This Pokémon was unavailable prior to Generation VI.
Generation I
Red Blue
None Trade
Blue (Japan)
None Trade
Yellow
None Trade
Generation II
Gold Silver
None Trade
Crystal
None Trade
Generation III
Ruby Sapphire
None Trade
Emerald
None Trade
FireRed LeafGreen
None Trade
Colosseum
None Trade
XD
None Trade
Generation IV
Diamond Pearl
None Trade
Platinum
None Trade
HeartGold SoulSilver
None Trade
Pal Park
None
Pokéwalker
None
Generation V
Black White
Rare Victory Road, Kessah Route 17
Black 2 White 2
None Trade
Dream World
None
Generation VI
X Y
None Trade



In side games

Held items

Stats

Base stats

Stat
HP: 45
Attack: 85
Defense: 50
Sp.Atk: 55
Sp.Def: 50
Speed: 65
Total: 0


Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
None

Learnset

By leveling up

Generation V
Other generations:
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start Pound Normal Physical 04040 100100% 35
055 Meditate Psychic Status 0000 —% 40
099 Detect Fighting Status 0000 —% 5
1313 Fake Out Normal Physical 04040 100100% 10
1717 DoubleSlap Normal Physical 01515 08585% 10
2121 Swift Normal Special 06060 —% 20
2525 Calm Mind Psychic Status 0000 —% 20
2929 Force Palm Fighting Physical 06060 100100% 10
3333 Drain Punch Fighting Physical 07575 100100% 10
3737 Jump Kick Fighting Physical 100100 09595% 10
4141 U-turn Bug Physical 07070 100100% 20
4545 Quick Guard Fighting Status 0000 —% 15
4949 Bounce Flying Physical 08585 08585% 5
5353 Hi Jump Kick Fighting Physical 130130 09090% 10
5757 Reversal Fighting Physical 0000 100100% 15
6161 Aura Sphere Fighting Special 09090 —% 20
  • Bold indicates a move that gets STAB when used by Kojofu
  • Italic indicates a move that gets STAB only when used by an evolution of Kojofu
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  TM04 Calm Mind Psychic Status 0000 —}}—% 20
  TM06 Toxic Poison Status 0000 090}}90% 10
  TM08 Bulk Up Fighting Status 0000 —}}—% 20
  TM10 Hidden Power Normal Special 0000 100}}100% 15
  TM11 Sunny Day Fire Status 0000 —}}—% 5
  TM12 Taunt Dark Status 0000 100}}100% 20
  TM17 Protect Normal Status 0000 —}}—% 10
  TM18 Rain Dance Water Status 0000 —}}—% 5
  TM21 Frustration Normal Physical 0000 100}}100% 20
  TM27 Return Normal Physical 0000 100}}100% 20
  TM28 Dig Ground Physical 08080 100}}100% 10
  TM31 Brick Break Fighting Physical 07575 100}}100% 15
  TM32 Double Team Normal Status 0000 —}}—% 15
  TM33 Reflect Psychic Status 0000 —}}—% 20
  TM39 Rock Tomb Rock Physical 05050 080}}80% 10
  TM40 Aerial Ace Flying Physical 06060 —}}—% 20
  TM42 Facade Normal Physical 07070 100}}100% 20
  TM44 Rest Psychic Status 0000 —}}—% 10
  TM45 Attract Normal Status 0000 100}}100% 15
  TM47 Low Sweep Fighting Physical 06060 100}}100% 20
  TM48 Round Normal Special 06060 100}}100% 15
  TM52 Focus Blast Fighting Special 120120 070}}70% 5
  TM56 Fling Dark Physical 0000 100}}100% 10
  TM62 Acrobatics Flying Physical 05555 100}}100% 15
  TM66 Payback Dark Physical 05050 100}}100% 10
  TM67 Retaliate Normal Physical 07070 100}}100% 5
  TM71 Stone Edge Rock Physical 100100 080}}80% 5
  TM75 Swords Dance Normal Status 0000 —}}—% 30
  TM77 Psych Up Normal Status 0000 —}}—% 10
  TM80 Rock Slide Rock Physical 07575 090}}90% 10
  TM83 Work Up Normal Status 0000 —}}—% 30
  TM84 Poison Jab Poison Physical 08080 100}}100% 20
  TM86 Grass Knot Grass Special 0000 100}}100% 20
  TM87 Swagger Normal Status 0000 090}}90% 15
  TM89 U-turn Bug Physical 07070 100}}100% 20
  TM90 Substitute Normal Status 0000 —}}—% 10
  TM94 Rock Smash Fighting Physical 04040 100}}100% 15
  HM04 Strength Normal Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Kojofu
  • Italic indicates a move that gets STAB only when used by an evolution of Kojofu

By breeding

Generation V
Other generations:
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Baton Pass Normal Status —% 40
Endure Normal Status —% 10
Feint Normal Physical 30 100% 10
Knock Off Dark Physical 20 100% 40
Low Kick Fighting Physical 100% 20
Me First Normal Status —% 20
SmellingSalt Normal Physical 60 100% 10
Vital Throw Fighting Physical 70 —% 10
  • Moves marked with an asterisk (*) must be chain bred onto Kojofu in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Kojofu in that game.
  • Bold indicates a move that gets STAB when used by Kojofu
  • Italic indicates a move that gets STAB only when used by an evolution of Kojofu

By tutoring

Generation V
Other generations:
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by tutoring.
  • A black abbreviation in a colored box indicates that Kojofu can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Kojofu cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Kojofu
  • Italic indicates a move that gets STAB only when used by an evolution of Kojofu

Special moves

TCG-only moves

Side game data

Evolution

 
Unevolved
Kojofu
 Fighting 
 
Level 50


 
First evolution
Kojondo
 Fighting 



Sprites

Gen Game
I Red Blue Yellow Red (Ja) Green Back
This Pokémon did not appear during Generation I.
II Gold Silver Crystal   Back
This Pokémon did not appear during Generation II.
III Ruby Sapphire Emerald FireRed LeafGreen Back
This Pokémon did not appear during Generation III.
IV Diamond Pearl Platinum HeartGold SoulSilver Back
This Pokémon did not appear during Generation IV.
V Black White Black 2 White 2 Back
     
     
  For other sprites and images, please see Kojofu images on Bulbagarden Archives.

Trivia

Origin

Kojofu appears to be based on combination of a Mustelid and a Buddhist Monk, as they are frequently depicted as using Kung fu.

Name origin

Kojofu's name is a combination of オコジョ okojo, the Japanese word for an ermine, and Kung fu.

  #618: Maggyo
Pokémon
#620: Kojondo  
  This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.



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