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Pokémon-EX

    Break Through
ブレイクスルー
60
This attack does 30 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
     X Blast
ブラストX
140
This Pokémon can't use X Blast during your next turn.
 
Pokémon-EX rule
When a Pokémon-EX has been Knocked Out, your opponent takes 2 Prize cards.



Primal Pokémon-EX, with Ancient Trait

 
Primal Reversion rule
When 1 of your Pokémon becomes Primal Kyogre-EX, your turn ends.
α Growth
αグロウ
When you attach an Energy card from your hand to this Pokémon (except with an attack, Ability, or Trainer card), you may attach 2 Energy cards.
     Tidal Storm
タイダルストーム
150
Move 2 Energy from this Pokémon to 1 of your Benched Pokémon. This attack does 30 damage to each of your opponent's Benched Pokémon-EX. (Don't apply Weakness and Resistance for Benched Pokémon.)
 
Pokémon-EX rule
When a Pokémon-EX has been Knocked Out, your opponent takes 2 Prize cards.



M-Pokémon-EX

 
Mega Evolution rule
When 1 of your Pokémon becomes a Mega Evolution Pokémon, your turn ends.
   Disaster Wing
ディサスターウイング
80+
Discard the top card of your opponent's deck. If that card was a Trainer card, this attack does 80 more damage.
 
Pokémon-EX rule
When a Pokémon-EX has been Knocked Out, your opponent takes 2 Prize cards.



Poké-BODY and Poké-POWER

 
Bedhead
ねぐせ
 
As long as Snorlax remains Asleep between turns, put 2 damage counters on 1 of the Defending Pokémon.
 
Dozing
ごろね
 
Once during your turn (before your attack), if Snorlax is your Active Pokémon, you may remove 2 damage counters from Snorlax and Snorlax is now Asleep. This power can't be used if Snorlax is affected by a Special Condition.



Special Energy cards

Team Rocket print
Attach Rainbow Energy to 1 of your Pokémon. While in play, Rainbow Energy counts as every type of basic Energy but only provides 1 Energy at a time. (Doesn't count as a basic Energy card when not in play.) When you attach this card from your hand to 1 of your Pokémon, it does 10 damage to that Pokémon. (Don't apply Weakness and Resistance.)
EX Ruby & Sapphire print
Attach Rainbow Energy to 1 of your Pokémon. While in play, Rainbow Energy provides every type of Energy but provides only 1 Energy at a time. (Doesn't count as a basic Energy card when not in play.) When you attach this card from your hand to 1 of your Pokémon, put 1 damage counter on that Pokémon.
HeartGold & SoulSilver print
Attach Rainbow Energy to 1 of your Pokémon. While in play, Rainbow Energy provides every type of Energy but provides only 1 Energy at a time. (Has no effect other than providing Energy.) When you attach this card from your hand to 1 of your Pokémon, put 1 damage counter on that Pokémon. (While not in play, Rainbow Energy counts as   Energy.)
XY print
This card provides   Energy. While in play, this card provides every type of energy but provides only 1 Energy at a time. When you attach this card from your hand to 1 of your Pokémon, put 1 damage counter on that Pokémon.



Ability

 
Stance Change
バトルスイッチ
 
Once during your turn (before your attack), you may switch this Pokémon with an Aegislash in your hand. (Any cards attached to this Pokémon, damage counters, Special Conditions, turns in play, and any other effects remain on the new Pokémon.)
     Buster Swing
バスターソード
120
This attack's damage is not affected by Resistance.



Pokémon Power

Pokémon Power:
Frenzy
きょうぼう
 
If Dark Primeape does any damage while it's Confused (even to itself), it does 30 more damage.
   Frenzied Attack
あれくるう
40



Held Item

 
Oran Berry
オレンのみ
Remove 1 damage counter from Pikachu at the end of your turn.
   Spark
スパーク
10
Does 10 damage to 2 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)



Team Plasma

Team Plasma
   Mind Jack
マインドジャック
20+
Does 20 more damage for each of your opponent's Benched Pokémon.
    Fearsome Shadow
シャドーフィアー
60
Your opponent reveals his or her hand



Pokémon-ex

 
When Pokémon-ex has been Knocked Out, your opponent takes 2 Prize cards.
 
Cursed Eyes
カースドアイズ
 
Once during your turn, when you put Absol ex from your hand onto your Bench, you may move 3 damage counters from 1 of your opponent's Pokémon to another of his or her Pokémon.
   Psychic Pulse
ねんどうは
30
Does 10 damage to each of your opponent's Benched Pokémon that has any damage counters on it. (Don't apply Weakness and Resistance for Benched Pokémon.)



Team Galactic LV.X

 
Darkness Send
やみにおくる
 
Once during your turn (before your attack), when you put Absol   LV.X from your hand onto your Active Absol  , you may flip 3 coins. For each heads, put the top card from your opponent's deck in the Lost Zone.
   Darkness Slugger
ダークスラッガー
30+
You may discard a card from your hand. If you do, this attack does 30 damage plus 30 more damage.
 
Put this card onto your Active Absol  . Absol   LV.X can use any attack, Poké-Power, or Poké-Body from its previous Level.



Pokémon ☆

 
You can't have more than 1 Pokémon   in your deck.
  Psychic Select
サイコセレクト
Put any 1 card from your discard pile into your hand.
    Skill Copy
スキルコピー
Discard a Basic Pokémon or Evolution card from your hand. Choose 1 of that card's attacks. Skill Copy copies that attack. This attack does nothing if Alakazam   doesn't have the Energy necessary to use that attack. (You must still do anything else required for that attack.) Alakazam   performs that attack.



Shining Pokémon

 
You can't have more than 1 Shining Magikarp in your deck.
  Gold Scale
きんいろのうろこ
Your opponent may draw 2 cards. Either way, you may draw 2 cards.
  Dragon Bond
りゅうのきずな
Search your deck for a card named Gyarados, Dark Gyarados, or Shining Gyarados. Show it to your opponent and put it into your hand. Shuffle your deck afterward.



Technical Machines

Rising Rivals

 
Attach this card to 1 of your Pokémon SP in play. That Pokémon may use this card's attack instead of its own. When the Pokémon this card is attached to is no longer a Pokémon SP, discard this card.
    Damage Porter
ダメージポーター
Choose 1 of your opponent's Pokémon. This attack does 10 damage times the number of damage counters on the Pokémon this card is attached to to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)



Legends Awakened

 
Attach this card to 1 of your Pokémon in play. That Pokémon may use this card's attack instead of its own.
  Devoluter
デヴォリューター
Choose 1 of your opponent's Evolved Pokémon (excluding Pokémon LV.X). Remove the highest Stage Evolution card from that Pokémon and put that card back into your opponent's hand.



Theater VS Pack

   Dream Analysis
ゆめうつし
For each damage counter on your Active Pokémon, you may put that many damage counters on the Defending Pokémon.
 
Attach this card to 1 of your Pokémon that has Alto Mare in its name. That Pokémon may use this card's attack instead of its own. At the end of your turn, discard Alto Mare Cube.



Arceus

 
You may have as many of this card in your deck as you like.
     Judgment
さばきのつぶて
80
Discard all Energy cards attached to Arceus and this attack does 10 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)



Dual Type

This Pokémon is both    type
   Delta Edge
デルタブレード
70
If you have any Supporter cards in play, this attack's base damage is 20 instead of 70.
    Fossil Charge
かせきくだき
50
You may discard a Claw Fossil, Root Fossil, Mysterious Fossil, or Holon Fossil from your hand. If you do, choose 1 of your opponent's Benched Pokémon and do 30 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)



Buried Fossil

     
You may play a Pokémon card that evolves from Mysterious Fossil on top of Buried Fossil. (This counts as evolving Buried Fossil.) Buried Fossil can't be affected by Special Conditions.
 
Reconstruction
じこふくげん
 
Once during your turn (before your attack), if you have a basic Energy card in your hand, you may search your deck for an Omanyte or Kabuto card, show it to your opponent, and put it into your hand. Then, put a basic Energy card from your hand into your deck. Shuffle your deck afterward.



Baby Pokémon

 
If this Baby Pokémon is your Active Pokémon and your opponent tries to attack, your opponent flips a coin (before doing anything required in order to use that attack). If tails, your opponent's turn ends without an attack.
  Eek
ピッピッ
Draw 2 cards.



Pokémon LEGEND

 
Put this card from your hand onto your Bench only with the other half of Ho-Oh LEGEND.
 
Sacred Rainbow
せいなるにじ
 
All Energy attached to Ho-Oh LEGEND are   Energy instead of their usual type.
     Bright Wing
ぐれんのつばさ
100
Discard an Energy attached to Ho-Oh LEGEND.



 
Put this card from your hand onto your Bench only with the other half of Darkrai & Cresselia LEGEND. When this Pokémon has been Knocked Out, your opponent takes 2 Prize cards.
 
     Lost Crisis
ロストクライシス
100
Choose 2 Energy attached to Darkrai & Cresselia LEGEND and put them in the Lost Zone. If any of your opponent's Pokémon would be Knocked Out by damage from this attack, put that Pokémon and all cards attached to it in the Lost Zone instead of discarding it.
  Moon's Invite
つきのいざない
Move as many damage counters on your opponent's Pokémon as you like to any of your opponent's other Pokémon in any way you like.



Holon

  Thundershock
でんきショック
10
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
You may attach this as an Energy card from your hand to 1 of your Pokémon. While attached, this card is a Special Energy card and provides   Energy.
 



  Delta Draw
デルタドロー
Count the number of Pokémon you have in play that has δ on its card. Draw up to that many cards.
You may attach this as an Energy card from your hand to 1 of your Pokémon that already has an Energy card attached to it. When you attach this card, return an Energy card attached to that Pokémon to your hand. While attached, this card is a Special Energy card and provides every type of Energy but 2 Energy at a time. (Has no effect other than providing Energy.)
 
 



Unown

 
You may have up to 4 Basic Pokémon cards in your deck with Unown in their names.
Pokémon Power:
DARK [Darkness]
[ダーク ディーエフ]
 
Whenever a   Pokémon damages 1 of your Pokémon, reduce that damage by 30 (after applying Weakness and Resistance). This power stops working if you have more than 1 Unown [D] in play. (This power works even if Unown [D] is Asleep, Confused, or Paralyzed.)
  Hidden Power
めざめるパワー
10



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