Talk:Paralysis (status condition)

Add topic
Active discussions

Image

In the Gen I picture, I don't see anything that indicates actual paralysis. Perhaps it needs a new picture? --Aescula 04:24, 13 November 2011 (UTC)

Its an animated image, which on your browser and mine is frozen on an image that shows nothing. Unfortunate but its how things are done around here apparently. Toon Ganondorf (t c) 11:12, 13 November 2011 (UTC)
All animated images should have the first frame (i.e. the still frame) mid-animation, so that it still acts as if it were a normal still image in browsers that can't display the animation. The issue with this one appears to be that Dewgong shakes side to side slightly. There's no yellow zig zags like in Gen II, or any other non-movement effect. So even if it is a mid-animation frame you're seeing, all that will be different from a normal battle is that Dewgong will be to the left or right a few pixels from it's normal position. There's not a lot we can do to change that with still images I'm afraid. Werdnae (talk) 19:00, 13 November 2011 (UTC)

Immunities

From reading Gen I and II disassembly code, the following seems to hold true:

  • In Gen I, Ground types cannot become paralyzed by Electric-type moves (that's the only restriction);
  • In Gen II, Pokémon cannot become paralyzed by moves they are immune to (i.e. Ground types to Electric-type moves, but also Ghost-types to Glare). (The reason being that in Gen II, paralyze moves seem to be running through the stab routine, which is where immunities branch off to "no effect"; sleep does not.)

Furthermore, UPC suggests that this behavior has carried over at least to Gen III (as does Showdown), and according to Normalize (Ability), it seems to be still the case for Thunder Wave. The question is when did they change it for the other paralyzing moves (if at all). So, is anyone willing to test Glare against Ghost types in different generations? In addition, in case it does carry on at least to Gen IV (which I believe it may not), would somebody be willing to test it for Normalize Stun Spore (Stun Spore was affected by this in Gen II, but as nothing is immune to Grass and Normalize is the first type-changing effect, I can't think of a way you could observe that back then). Nescientist (talk) 21:51, 5 February 2017 (UTC)

Ghost-type Pokémon are immune to Glare in Generation III (but not after being affected by Odor Sleuth/Foresight). In Generation IV and V, Ghost-type Pokémon can be affected by both Glare and Normalize Stun Spore. I could check Generation VI and VII, but from my previous mechanic testing it's pretty clear they just recycle Generation V's engine with a few tweaks (they tend to retain the bugs). I can't test Generation II, however. --SnorlaxMonster 12:51, 6 February 2017 (UTC)
Thanks. That totally matches my experience/understanding, so I see no need to test anything else. I was able to confirm in-game that it can hit Ghost types in Gen I. Nescientist (talk) 19:09, 6 February 2017 (UTC)
Return to "Paralysis (status condition)" page.