So here's a good question. Route 211 in Sinnoh definitely has the ability to have been divided in half (and likely has the Mystery Zone between the two halves) but Route 118... I can't even find a seam or script in AdvanceMap. How'd they get the music to differ? TTEchidna 22:24, 9 November 2008 (UTC)
ONLY route with two different music tracks?
Could it not be said that Route 111 similarly has two different pieces of music in different locations of the same route? When you walk up to the desert, the music changes until you leave the desert. That's a major part of the route, and it has different music from the rest.
Gen VI Pokemon percentages
I haven't even tried to keep up with ORAS updates on the wiki, but it looks like the previous couple of routes don't even say so much as "Common" or "Rare" for their encounter rates (except Hordes). So where do the rates just added come from? And should they be there, or should those all be replaced with "??%" like the previous couple routes?
On a bit of a tangent: is there a guidebook for ORAS, or one that's expected to come out eventually, that would give official rarities for ORAS routes like we had/have for X/Y? Tiddlywinks (talk) 15:46, 2 December 2014 (UTC)
- We have dumps of the location data, and know what the encounter rate for each encounter slot is (it's the same as in XY, 10/10/10/10/10/10/10/10/10/5/4/1 for tall grass/cave/deep sand and long grass, 60/35/5 for fishing and hordes, 50/30/15/4/1 for surfing). I don't know where the user got their data from (since it was wrong), but I have added the correct data. --SnorlaxMonster 16:58, 2 December 2014 (UTC)