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Each species of [[Pokémon]] has a '''catch rate''', a number out of a maximum of 255, that applies to all its members. When a [[Poké Ball]] is thrown at a wild Pokémon, the game uses a formula based on its current health, any status effect it may have, and that Pokémon's catch rate, to determine the chances of catching that Pokémon. | Each species of [[Pokémon (species)|Pokémon]] has a '''catch rate''', a number out of a maximum of 255, that applies to all its members. When a [[Poké Ball]] is thrown at a wild Pokémon, the game uses a formula based on its current health, any status effect it may have, and that Pokémon's catch rate, to determine the chances of catching that Pokémon. | ||
Approximately, the probability of catching a Pokémon starts with the species' catch rate divided by 255. Then it is multiplied by the following factors: | Approximately, the probability of catching a Pokémon starts with the species' catch rate divided by 255. Then it is multiplied by the following factors: |
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