Bulbapedia talk:Project Moves and Abilities: Difference between revisions

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Personally, I think that we should just have everything listed at its face value, ignoring the 1/256 chance.  The only time people really would care is when the "100%" things miss, and it would be kind of extreme to have every move have a Genration I Accuracy line.  But that's just my opinion.  Any thoughts?  [[User:Schreiber|Schreiber]] 23:09, 1 January 2010 (UTC)
Personally, I think that we should just have everything listed at its face value, ignoring the 1/256 chance.  The only time people really would care is when the "100%" things miss, and it would be kind of extreme to have every move have a Genration I Accuracy line.  But that's just my opinion.  Any thoughts?  [[User:Schreiber|Schreiber]] 23:09, 1 January 2010 (UTC)
:I'm in favor of fixing these for consistency. Like you said, the 1/256 chance isn't tied to each move, it's the whole battle system, so technically, those move effects have a 30% chance of triggering, not 29.7% (the 1/256 chance is more or less seperate).
:The subtleties of the Gen. I battle system can be listed in higher articles (such as the ones on Gen. I in general), so I'll say it's better to list the move effects without that 1/256 chance taken into account. (I believe I've occasionally edited some moves as such already, anyway.) --[[user:Jioruji_Derako|<font color="#237d00"> '''J'''ïörüjï '''Ð'''ērākō.'''>'''</font>]]<small>[[user talk:Jioruji Derako|<font color="#237d00">''.cнаt'''''^'''</font>]]</small> 02:48, 2 January 2010 (UTC)
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