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'''[[Team Rocket|<small><span style="color: #550000;">R.A.</span></small>]] [[User:Rocket Admin Hunter Blade|<small><font color="#FF2400">Hunter</font></small>]] [[User Talk:Rocket Admin Hunter Blade|<small><font color="#FF2400">Blade</font></small>]]''' 15:59, 24 December 2009 (UTC) | '''[[Team Rocket|<small><span style="color: #550000;">R.A.</span></small>]] [[User:Rocket Admin Hunter Blade|<small><font color="#FF2400">Hunter</font></small>]] [[User Talk:Rocket Admin Hunter Blade|<small><font color="#FF2400">Blade</font></small>]]''' 15:59, 24 December 2009 (UTC) | ||
:I really don't know why it's here either. Anime physics is no different from any fictional physics. As for the move errors. I believe we [[Differences between the games and anime|already have an article for that]]. I wish for this to be deleted. --[[Tracey Sketchit|<span style="color:#33CC66;">'''ケンジ'''</span>]][[User talk:Kenji-girl|<span style="color:#6600CC;">'''の'''</span>]][[User:Kenji-girl|<span style="color:#FF00CC;">'''ガール'''</span>]] 23:34, 24 December 2009 (UTC) | :I really don't know why it's here either. Anime physics is no different from any fictional physics. As for the move errors. I believe we [[Differences between the games and anime|already have an article for that]]. I wish for this to be deleted. --[[Tracey Sketchit|<span style="color:#33CC66;">'''ケンジ'''</span>]][[User talk:Kenji-girl|<span style="color:#6600CC;">'''の'''</span>]][[User:Kenji-girl|<span style="color:#FF00CC;">'''ガール'''</span>]] 23:34, 24 December 2009 (UTC) | ||
::Regardless of whether or not it has anything to do with actual physics, the term 'anime physics' is, so far as I see it, defined as what happens in the anime is not the same outcome as what would happen in real life. /2c. —'''<span style="font-family:Verdana"><span style="color:#000">darklord</span>[[User talk:The dark lord trombonator|<span style="color:#0047AB">trom</span>]]</span>''' 01:30, 25 December 2009 (UTC) |
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