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** Sevii Isle 24 | ** Sevii Isle 24 | ||
*** These areas are not accessible during normal gameplay. All of them, save for Sevii Isle 8 and Sevii Isle 9, have no map data. | *** These areas are not accessible during normal gameplay. All of them, save for Sevii Isle 8 and Sevii Isle 9, have no map data. | ||
* Another thing about the Sevii Islands is that the more southern ones (i.e. Floe, Chrono, Fortune, and Quest Islands) use remixed versions of music originally used in the routes and towns of [[Johto]] in {{ | * Another thing about the Sevii Islands is that the more southern ones (i.e. Floe, Chrono, Fortune, and Quest Islands) use remixed versions of music originally used in the routes and towns of [[Johto]] in {{game2|Gold|Silver|Crystal}}. | ||
* The [[route]]s on the Sevii Islands are not numbered, unlike the other regions. This is likely to prevent confusion as to their relation to the others, as continuing where Johto left off (at {{rt|46}}) would seemingly imply that Johto is accessible in the games. | * The [[route]]s on the Sevii Islands are not numbered, unlike the other regions. This is likely to prevent confusion as to their relation to the others, as continuing where Johto left off (at {{rt|46}}) would seemingly imply that Johto is accessible in the games. | ||
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