Glitch City: Difference between revisions

(This isn't a canonical location, it's a glitch. "Demographics" and "Places of Interest" are unnecessary and ridiculous in the context of a location that wholly results from a glitch. Also, other cha--)
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*Glitch Cities in {{game|Yellow}} are different from those in {{game|Red and Blue|s}}.
*Glitch Cities in {{game|Yellow}} are different from those in {{game|Red and Blue|s}}.
*Glitch City cannot be accessed if the player runs out of steps in [[Celadon City]], [[Cerulean City]], [[Lavender Town]], [[Saffron City]], [[Fuchsia City]], [[Viridian City]], [[Pewter City]], or [[Vermilion City]], as those maps all have fourth warps.
*Glitch City cannot be accessed if the player runs out of steps in [[Celadon City]], [[Cerulean City]], [[Lavender Town]], [[Saffron City]], [[Fuchsia City]], [[Viridian City]], [[Pewter City]], or [[Vermilion City]], as those maps all have fourth warps.
*Normally {{m|Cut}}table trees cannot be cut down in Glitch City, no matter how many times the move is used on it. No signs are readable, doors cannot be entered, and cave entrances (such as the one found in the Cinnabar Island Coast Glitch City) will freeze the game if entered. This is because objects (such as the invisible ones placed over signs) and warps (such as those placed over doors and cave entrances) are ignored in Glitch City.
*Normally {{m|Cut}}table trees cannot be cut down in Glitch City, no matter how many times the move is used on it. No signs are readable, doors cannot be entered, and doors and cave entrances (such as the one found in the Cinnabar Island Coast Glitch City) will not work. This is because objects (such as the invisible ones placed over signs) and warps (such as those placed over doors and cave entrances) are not present in Glitch City.
*If the last step made before causing the glitch was while the player was spinning (such as from the tiles in the Viridian Gym), the player will always be spinning while walking, even if this occurs in an area from which it is impossible to enter Glitch City, such as Viridian City.
*If the last step made before causing the glitch was while the player was spinning (such as from the tiles in the Viridian Gym), the player will always be spinning while walking, even if this occurs in an area from which it is impossible to enter Glitch City, such as Viridian City.


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