Power of Alchemy (Ability): Difference between revisions

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Photosynthesis and Quark Drive verified
(Power of Alchemy does not activate for Ice Face)
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When an ally of the Pokémon with this Ability faints in battle (regardless of cause), Power of Alchemy will be [[Ability change|replaced by the fainted Pokémon's Ability]].
When an ally of the Pokémon with this Ability faints in battle (regardless of cause), Power of Alchemy will be [[Ability change|replaced by the fainted Pokémon's Ability]].


Power of Alchemy will not activate if its ally had the Ability Power of Alchemy, {{a|Receiver}}, {{a|Trace}}, {{a|Forecast}}, {{a|Flower Gift}}, {{a|Multitype}}, {{a|Ice Face}}, {{a|Illusion}}, {{a|Wonder Guard}}, {{a|Zen Mode}}, {{a|Imposter}}, {{a|Stance Change}}, {{a|Power Construct}}, {{a|Schooling}}, {{a|Comatose}}, {{a|Shields Down}}, {{a|Disguise}}, {{a|RKS System}}, {{a|Battle Bond}}, {{a|Wandering Spirit}}, {{a|Zero to Hero}}, or {{a|Commander}}.
Power of Alchemy will not activate if its ally had the Ability Power of Alchemy, {{a|Receiver}}, {{a|Trace}}, {{a|Forecast}}, {{a|Flower Gift}}, {{a|Multitype}}, {{a|Ice Face}}, {{a|Illusion}}, {{a|Wonder Guard}}, {{a|Zen Mode}}, {{a|Imposter}}, {{a|Stance Change}}, {{a|Power Construct}}, {{a|Schooling}}, {{a|Comatose}}, {{a|Shields Down}}, {{a|Disguise}}, {{a|RKS System}}, {{a|Battle Bond}}, {{a|Wandering Spirit}}, {{a|Zero to Hero}}, {{a|Commander}}, {{a|Photosynthesis}} or {{a|Quark Drive}}.


Power of Alchemy cannot be copied by {{m|Role Play}} or {{a|Trace}}. Role Play and {{m|Entrainment}} will fail if used by a Pokémon with Power of Alchemy.
Power of Alchemy cannot be copied by {{m|Role Play}} or {{a|Trace}}. Role Play and {{m|Entrainment}} will fail if used by a Pokémon with Power of Alchemy.
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