Status move: Difference between revisions

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Text replacement - "{{eng|Pokémon Stadium}}" to "Pokémon Stadium"
m (Text replacement - "{{eng|Pokémon Stadium}}" to "Pokémon Stadium")
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This term was introduced in [[Generation V]], in addition to '''Status move''' and '''status-changing move''' (although '''healing or status-changing move''' has also been used since {{game|FireRed and LeafGreen|s}}). From [[Generation VI]] onwards, the games almost always use only '''status move'''.
This term was introduced in [[Generation V]], in addition to '''Status move''' and '''status-changing move''' (although '''healing or status-changing move''' has also been used since {{game|FireRed and LeafGreen|s}}). From [[Generation VI]] onwards, the games almost always use only '''status move'''.


In {{eng|Pokémon Stadium}}, it is known as '''special technique''' or '''special move''' (Japanese: '''とくしゅな わざ''' ''special move''), although only the latter name is used in the sequel [[Pokémon Stadium 2]]. From [[Generation IV]] onwards, they are identified by the status move symbol in the [[summary]]. In {{game|HeartGold and SoulSilver|s}}, it is known as '''changing attack''' (Japanese: '''へんかわざ''' ''changing move''). In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Pokémon Mystery Dungeon: Explorers of Time, Darkness]], and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], it is referred to as '''Other'''.
In [[Pokémon Stadium]], it is known as '''special technique''' or '''special move''' (Japanese: '''とくしゅな わざ''' ''special move''), although only the latter name is used in the sequel [[Pokémon Stadium 2]]. From [[Generation IV]] onwards, they are identified by the status move symbol in the [[summary]]. In {{game|HeartGold and SoulSilver|s}}, it is known as '''changing attack''' (Japanese: '''へんかわざ''' ''changing move''). In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Pokémon Mystery Dungeon: Explorers of Time, Darkness]], and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], it is referred to as '''Other'''.


Status moves typically do not employ [[type effectiveness]], so may affect Pokémon regardless of their types; however, {{type|Ground}} Pokémon are immune to {{m|Thunder Wave}} based on type interactions, and {{type|Ghost}} Pokémon are immune to {{m|Glare}} based on type interactions in Generations {{gen|II}} and {{gen|III}} only. Furthermore, status moves may be unable to affect Pokémon based on type-related interactions other than effectiveness; for example, {{type|Poison}} Pokémon cannot be afflicted with {{status|poison}} and are thus unaffected by {{m|Poison Gas}} (unless the user has {{a|Corrosion}}).
Status moves typically do not employ [[type effectiveness]], so may affect Pokémon regardless of their types; however, {{type|Ground}} Pokémon are immune to {{m|Thunder Wave}} based on type interactions, and {{type|Ghost}} Pokémon are immune to {{m|Glare}} based on type interactions in Generations {{gen|II}} and {{gen|III}} only. Furthermore, status moves may be unable to affect Pokémon based on type-related interactions other than effectiveness; for example, {{type|Poison}} Pokémon cannot be afflicted with {{status|poison}} and are thus unaffected by {{m|Poison Gas}} (unless the user has {{a|Corrosion}}).
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==Terminology==
==Terminology==
===Pokémon Stadium series===
===Pokémon Stadium series===
In {{eng|Pokémon Stadium}}, the terms "special technique" or "special move" (Japanese: とくしゅな わざ ''special move'' in both cases) refer to status moves. In [[Pokémon Stadium 2]], the word "technique" was replaced by "move" in all move descriptions.
In [[Pokémon Stadium]], the terms "special technique" or "special move" (Japanese: とくしゅな わざ ''special move'' in both cases) refer to status moves. In [[Pokémon Stadium 2]], the word "technique" was replaced by "move" in all move descriptions.


Sometimes, their type is mentioned in the move description as well, as in "special Normal-type technique" or "special Psychic-type move".
Sometimes, their type is mentioned in the move description as well, as in "special Normal-type technique" or "special Psychic-type move".
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These status moves are described as "special moves" in both Stadium games: {{m|Conversion}}, {{m|Hypnosis}}, {{m|Kinesis}}, {{m|Lovely Kiss}}, and {{m|Thunder Wave}}.
These status moves are described as "special moves" in both Stadium games: {{m|Conversion}}, {{m|Hypnosis}}, {{m|Kinesis}}, {{m|Lovely Kiss}}, and {{m|Thunder Wave}}.


These status moves are described as "special techniques" in {{eng|Pokémon Stadium}}, and as "special moves" in [[Pokémon Stadium 2]] (although they use the same Japanese term):  {{m|Agility}}, {{m|Confuse Ray}}, {{m|Light Screen}}, {{m|Meditate}}, {{m|Reflect}}, {{m|Sing}}, {{m|Supersonic}}, and {{m|Teleport}}.
These status moves are described as "special techniques" in [[Pokémon Stadium]], and as "special moves" in [[Pokémon Stadium 2]] (although they use the same Japanese term):  {{m|Agility}}, {{m|Confuse Ray}}, {{m|Light Screen}}, {{m|Meditate}}, {{m|Reflect}}, {{m|Sing}}, {{m|Supersonic}}, and {{m|Teleport}}.


For comparison, the term "special attack" (Japanese: とくしゅこうげき ''special attack'') is sometimes used referring to [[special move]]s in the Stadium games. This includes the "special attacks" mentioned in the description of {{m|Light Screen}} and {{m|Mirror Coat}}. The moves {{m|Fire Punch}}, {{m|Ice Punch}}, {{m|Thunder Punch}}, and {{m|Future Sight}} are also referred to as "special attacks".
For comparison, the term "special attack" (Japanese: とくしゅこうげき ''special attack'') is sometimes used referring to [[special move]]s in the Stadium games. This includes the "special attacks" mentioned in the description of {{m|Light Screen}} and {{m|Mirror Coat}}. The moves {{m|Fire Punch}}, {{m|Ice Punch}}, {{m|Thunder Punch}}, and {{m|Future Sight}} are also referred to as "special attacks".