Trade: Difference between revisions

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Despite it being one of the key aspects of the games, trading is exceptionally rare in the {{pkmn|anime}}. Only a few trades have been shown taking place, and only seven of them thus far have been significant. Many of them take place in episodes featuring the [[Magikarp salesman]]. Rather than simply exchanging Pokémon, most trades are carried out by placing [[Poké Ball]]s into a specialized [[Trade machine|trading machine]], with a monitor that displays silhouettes of the two Pokémon as they pass each other.
Despite it being one of the key aspects of the games, trading is exceptionally rare in the {{pkmn|anime}}. Only a few trades have been shown taking place, and only seven of them thus far have been significant. Many of them take place in episodes featuring the [[Magikarp salesman]]. Rather than simply exchanging Pokémon, most trades are carried out by placing [[Poké Ball]]s into a specialized [[Trade machine|trading machine]], with a monitor that displays silhouettes of the two Pokémon as they pass each other.


The trade machine used in the anime has seemingly been adapted into the game canon, with [[Professor Oak's Laboratory]] in both {{Eng|Pokémon Stadium}} and {{g|Stadium 2}} having this type of machine for trades. In the same way, when Game Link Cables were finally able to accept the data of two Pokémon being sent at once (rather than one at a time as in [[Generation]]s {{Gen|I}} and {{Gen|II}}), the Pokémon are shown passing each other in the link space.
The trade machine used in the anime has seemingly been adapted into the game canon, with [[Professor Oak's Laboratory]] in both [[Pokémon Stadium]] and {{g|Stadium 2}} having this type of machine for trades. In the same way, when Game Link Cables were finally able to accept the data of two Pokémon being sent at once (rather than one at a time as in [[Generation]]s {{Gen|I}} and {{Gen|II}}), the Pokémon are shown passing each other in the link space.


===List of trades in the anime===
===List of trades in the anime===