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Reverting sockpuppet edits (BlisseyandtheAquaJet)
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The '''void''' (Japanese: '''{{j|{{tt|壁|かべ}}の{{tt|中|なか}}}}'''<ref>http://www.nintendo.co.jp/ds/adaj/info/index.html</ref> ''inside the walls'') is the black area that surrounds indoor areas in the [[Pokémon games]].
The '''void''' (Japanese: '''{{j|{{tt|壁|かべ}}の{{tt|中|なか}}}}'''<ref>http://www.nintendo.co.jp/ds/adaj/info/index.html</ref> ''inside the walls'') is the black area that surrounds indoor areas in the [[Pokémon games]].


All areas, indoors and outdoors, are surrounded by a tiled image, or in the case of [[Generation IV]], an [[Mystery Zone|empty area]]. For most routes and cities, this tiled area is composed of trees or water, or even rocky cliffs; however, as indoor areas tend to take up a small part of the screen, they must be filled with a blank tile to complete the illusion of being just a small part of a continuous world.
All areas, indoors and outdoors, are surrounded by a tiled image, or in the case of [[Generation IV]], an [[Mystery Zone|empty area]]. For most routes and cities, this tiled area is comprised of trees or water, or even rocky cliffs; however, as indoor areas tend to take up a small part of the screen, they must be filled with a blank tile to complete the illusion of being just a small part of a continuous world.


==In the core series games==
==In the core series games==
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