Saffron Gym: Difference between revisions

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==In the games==
==In the games==
===Core series games===
{{flexheader|gap=0px}}
{{flexheader|gap=0px}}
{{sign|RBY|header}}
{{sign|RBY|header}}
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In [[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]], the player must have a Pokémon that is at [[level]] 45 or higher in their [[party]] in order to be allowed to challenge the Gym. However, they are not required to use this Pokémon at the Gym if they so choose.
In [[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]], the player must have a Pokémon that is at [[level]] 45 or higher in their [[party]] in order to be allowed to challenge the Gym. However, they are not required to use this Pokémon at the Gym if they so choose.
A field based on the Gym also appears in {{eng|Pokémon Stadium}}'s [[Gym Leader Castle]] and {{pkmn|Stadium 2}}'s Kanto Gym Leader Castle.


At some point prior to the Generation I games, both Sabrina's Gym and the [[Koichi|Karate Master]]'s [[Fighting Dojo]] laid claim to the status of being an official Indigo League Pokémon Gym. Due to the type advantage that the Gym's {{t|Psychic}} types had over the Dojo's {{t|Fighting}} types, Sabrina easily won the challenge and became the official Gym Leader of Saffron City.
At some point prior to the Generation I games, both Sabrina's Gym and the [[Koichi|Karate Master]]'s [[Fighting Dojo]] laid claim to the status of being an official Indigo League Pokémon Gym. Due to the type advantage that the Gym's {{t|Psychic}} types had over the Dojo's {{t|Fighting}} types, Sabrina easily won the challenge and became the official Gym Leader of Saffron City.


===Teleporters===
====Gym Puzzle====
The colors on the maps below are purely visual aids and have no other significance.
The colors on the maps below are purely visual aids and have no other significance.


====Generations I-IV====
=====Generations I-IV=====
Below is a map of the teleporters' connections. The one-way teleporter in Sabrina's room (Mid) that warps the player back to the entrance room (S) is exclusive to Generation IV.
Below is a map of the teleporters' connections. The one-way teleporter in Sabrina's room (Mid) that warps the player back to the entrance room (S) is exclusive to Generation IV.
{| style="margin:auto"
{| style="margin:auto"
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In all of these Generations, the path that takes the fewest teleporters to reach Sabrina is A-B-H-M, while the fastest path (the path that requires the fewest steps walked) is A-C-G-N-M.
In all of these Generations, the path that takes the fewest teleporters to reach Sabrina is A-B-H-M, while the fastest path (the path that requires the fewest steps walked) is A-C-G-N-M.


====Generation VII====
=====Generation VII=====
{| style="margin:auto"
{| style="margin:auto"
|+'''Teleporter map'''
|+'''Teleporter map'''
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In this Generation, the path that takes the fewest teleporters to reach Sabrina is A→(B or C)→D→H→I→((J→L) or (K→O))→P. This route will also skip two of the six Trainers leading up to Sabrina (#2 and either #4 or #5 in the above map).
In this Generation, the path that takes the fewest teleporters to reach Sabrina is A→(B or C)→D→H→I→((J→L) or (K→O))→P. This route will also skip two of the six Trainers leading up to Sabrina (#2 and either #4 or #5 in the above map).


===Appearance===
====Appearance====
=====Interior=====
{{Mapgen
{{Mapgen
|hv=v
|hv=v
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|sizeVII=250px}}
|sizeVII=250px}}


===Trainers===
====Items====
====Core series====
{{itlisth|Psychic}}
{{Itemlist|TM Psychic|Reward for defeating Sabrina|R=yes|B=yes|Y=yes|display={{TM|46|Psywave}}}}
{{Itemlist|TM Psychic|Reward for defeating Sabrina|FR=yes|LG=yes|display={{TM|04|Calm Mind}}}}
{{Itemlist|TM Psychic|Reward for defeating Sabrina|HG=yes|SS=yes|display={{TM|48|Skill Swap}}}}
{{Itemlist|TM Psychic VI|Reward for defeating Sabrina|LP=yes|LE=yes|display={{TM|33|Calm Mind}}}}
{{itlistfoot|Psychic}}
 
====Trainers====
====={{game2|Red|Blue|Yellow}}=====
====={{game2|Red|Blue|Yellow}}=====
{{Trainerheader|Psychic}}
{{Trainerheader|Psychic}}
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{{Trainerfooter|Psychic|1|inside}}
{{Trainerfooter|Psychic|1|inside}}


======{{game|Red and Blue|s}}======
====={{game|Red and Blue|s}}=====
Sabrina has one [[Hyper Potion]] per Pokémon, using it 25% of the time if their HP falls below 10%.
Sabrina has one [[Hyper Potion]] per Pokémon, using it 25% of the time if their HP falls below 10%.
{{Party/Single
{{Party/Single
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{{Party/Footer}}
{{Party/Footer}}


======{{game|Yellow}}======
====={{game|Yellow}}=====
Sabrina has at least one [[X Defend]] per Pokémon.
Sabrina has at least one [[X Defend]] per Pokémon.
{{Party/Single
{{Party/Single
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{{Party/Footer}}
{{Party/Footer}}


====Side series====
===Side series games===
A field based on the Gym also appears in {{eng|Pokémon Stadium}}'s [[Gym Leader Castle]] and {{pkmn|Stadium 2}}'s Kanto Gym Leader Castle.
 
====Trainers====
====={{eng|Pokémon Stadium}}=====
====={{eng|Pokémon Stadium}}=====
======Round 1======
======Round 1======
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{{Party/Footer}}
{{Party/Footer}}


===Items===
===Spin-off games===
{{itlisth|Psychic}}
====[[Pokémon Masters EX]]====
{{Itemlist|TM Psychic|Reward for defeating Sabrina|R=yes|B=yes|Y=yes|display={{TM|46|Psywave}}}}
{{Itemlist|TM Psychic|Reward for defeating Sabrina|FR=yes|LG=yes|display={{TM|04|Calm Mind}}}}
{{Itemlist|TM Psychic|Reward for defeating Sabrina|HG=yes|SS=yes|display={{TM|48|Skill Swap}}}}
{{Itemlist|TM Psychic VI|Reward for defeating Sabrina|LP=yes|LE=yes|display={{TM|33|Calm Mind}}}}
{{itlistfoot|Psychic}}
 
==In the spin-off games==
===[[Pokémon Masters EX]]===
Artwork depicting the Saffron Gym is seen in {{mas|Sabrina}}'s mindscape.
Artwork depicting the Saffron Gym is seen in {{mas|Sabrina}}'s mindscape.
{| style="background: #7B30B2; {{roundy}}; border: #7B30B2;"
{| style="background: #7B30B2; {{roundy}}; border: #7B30B2;"
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