Help talk:Color templates: Difference between revisions

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::::::: A chart featuring every instance the franchise associated stats with colors. [https://i.imgur.com/E6NvonW.png]
::::::: A chart featuring every instance the franchise associated stats with colors. [https://i.imgur.com/E6NvonW.png]
::::::: We were using this on Discord. There is no right answer here, but I believe basing our colors off of mints and feathers is more right than the rest. Feathers have been using the colors since Gen V, and GF made a conscious decision to model the mints after them in SwSh, when they could have just continued using the LGPE colors. There are now two VGC-hosting mainline games that have two sets of stat boosting items (nature changing is stat boost) that align in color. Mints have become frequently used, so it's fair to say users would have an easier time associating their colors with the stats than the darkened versions of a few pixels from an 11-year-old game. In short, the feather/mint colors are official, recent, current, and consistent. There are further issues with using the XY colors other than the fact that they were abandoned by the next game in the same generation: it's the only time Attack is yellow, Sp. Defense is blue and Speed is purple. The mints and feathers use colors that have been used elsewhere, with the exception of Sp. Defense, which is just all over the place, but Attack, Defense, Sp. Attack and Speed all use colors that have been assigned to them prior in the series. '''[[User:Oneofthosedf|<span style="color:#D64933">Oneofthosedf</span>]] [[User talk:Oneofthosedf|<span style="color:#2877AC">(talk)</span>]] [[Special:Contributions/Oneofthosedf|<span style="color:#64B823">(contribs)</span>]]''' 12:36, 16 March 2024 (UTC)
::::::: We were using this on Discord. There is no right answer here, but I believe basing our colors off of mints and feathers is more right than the rest. Feathers have been using the colors since Gen V, and GF made a conscious decision to model the mints after them in SwSh, when they could have just continued using the LGPE colors. There are now two VGC-hosting mainline games that have two sets of stat boosting items (nature changing is stat boost) that align in color. Mints have become frequently used, so it's fair to say users would have an easier time associating their colors with the stats than the darkened versions of a few pixels from an 11-year-old game. In short, the feather/mint colors are official, recent, current, and consistent. There are further issues with using the XY colors other than the fact that they were abandoned by the next game in the same generation: it's the only time Attack is yellow, Sp. Defense is blue and Speed is purple. The mints and feathers use colors that have been used elsewhere, with the exception of Sp. Defense, which is just all over the place, but Attack, Defense, Sp. Attack and Speed all use colors that have been assigned to them prior in the series. '''[[User:Oneofthosedf|<span style="color:#D64933">Oneofthosedf</span>]] [[User talk:Oneofthosedf|<span style="color:#2877AC">(talk)</span>]] [[Special:Contributions/Oneofthosedf|<span style="color:#64B823">(contribs)</span>]]''' 12:36, 16 March 2024 (UTC)
{{indent}}You've mixed up the vitamin colors there. And I should've clarified, I was referring to the caps of the vitamins, they're the much more prominent color on their sprites and are actually distinct. <small>[[User:Glik|glik]]</small><sup>[[User talk:Glik|glak]]</sup> 12:56, 16 March 2024 (UTC)


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