Petey (Masters): Difference between revisions

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===Sync grid===
===Sync grid===
The [[sync grid]] for Petey and Pikachu is an expanded grid, made available since the pair first released.
The [[sync grid]] for Petey and Pikachu is an expanded grid, made available since the pair first released.
{| class="roundy sortable" style="margin:auto; background:#{{electric color}}; border:3px solid #{{electric color dark}}; text-align:center"
|- style="background: #{{electric color light}}"
! Name
! Effect
! Energy required
! Sync orb required
! Move level required
|-style="background:#fff"
| HP +10
| HP +10
| 0
| 5
| 1
|-style="background:#fff"
| HP +10
| HP +10
| 2
| 24
| 1
|-style="background:#fff"
| HP +10
| HP +10
| 2
| 24
| 1
|-style="background:#fff"
| HP +20
| HP +20
| 4
| 48
| 2
|-style="background:#fff"
| Defense +5
| Defense +5
| 0
| 5
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 2
| 24
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 0
| 5
| 1
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 0
| 5
| 1
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Atk +10
| Sp. Atk +10
| 4
| 48
| 2
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 0
| 5
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 2
| 24
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 0
| 5
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 1
|-style="background:#fff"
| Electroweb: Power +3
| Electroweb: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Electroweb: Power +3
| Electroweb: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Electroweb: Power +3
| Electroweb: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Electroweb: Power +3
| Electroweb: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Electroweb: Power +3
| Electroweb: Power ↑ +3
| 3
| 36
| 2
|-style="background:#fff"
| Electroweb: Accuracy +5
| Electroweb: Accuracy ↑ +5
| 3
| 36
| 2
|-style="background:#fff"
| Electroweb: Move Gauge Refresh 3
| Has a chance (40%) of charging the user’s move gauge by one when a move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| Discharge: Power +2
| Discharge: Power ↑ +2
| 3
| 36
| 1
|-style="background:#fff"
| Discharge: Power +2
| Discharge: Power ↑ +2
| 3
| 36
| 1
|-style="background:#fff"
| Discharge: Power +2
| Discharge: Power ↑ +2
| 3
| 36
| 1
|-style="background:#fff"
| Discharge: Power +2
| Discharge: Power ↑ +2
| 3
| 36
| 1
|-style="background:#fff"
| Discharge: Power +2
| Discharge: Power ↑ +2
| 3
| 36
| 2
|-style="background:#fff"
| Discharge: Move Gauge Refresh 3
| Has a chance (40%) of charging the user’s move gauge by one when a move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| X Speed: Move Gauge Refresh 9
| Charges the user’s move gauge by one when a move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| X Speed: MP Refresh 2
| Has a chance (30%) of restoring one MP of the user’s move when that move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| Pika! Piiika!: MP Refresh 2
| Has a chance (30%) of restoring one MP of the user’s move when that move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| Pika! Piiika!: Barricade 1
| Raises the user’s Sp. Def by 1 stat rank when its move is successful.
| 10
| 120
| 3
|-style="background:#fff"
| Clearheaded
| Prevents the user from becoming confused.
| 5
| 60
| 1
|-style="background:#fff"
| Dauntless
| Sp. Atk cannot be lowered.
| 5
| 60
| 2
|-style="background:#fff"
| Healthy Healing
| Applies the Gradual Healing effect to the user when its HP is full when it enters a battle.
| 7
| 84
| 2
|-style="background:#fff"
| Natural Remedy
| Removes all status conditions from the user the first time it is inflicted by any status condition each battle.
| 7
| 84
| 3
|-style="background:#fff"
| First Aid 2
| Restores the user’s HP by approximately 20% of its maximum HP the first time it is in a pinch each battle.
| 8
| 96
| 3
|-style="background:#fff"
| Paralyzed Opp Fail ↑ 2
| Raises the chance that an opponent’s move will fail due to paralysis.
| 8
| 96
| 3
|-style="background:#fff"
| Paralysis Synergy 3
| Powers up the user’s moves when the target is paralyzed.
| 10
| 120
| 3
|-style="background:#fff"
| Static Shock 5
| Powers up the user’s sync move when the target is paralyzed.
| 10
| 120
| 3
|-style="background:#fff"
| Sharp Entry 1
| Raises the user’s critical-hit rate by 1 stat rank when it enters a battle.
| 10
| 120
| 3
|-style="background:#fff"
| Hem In 9
| Lowers the target’s evasiveness by one stat rank when the user’s attack move against it is successful.
| 10
| 120
| 3
|-style="background:#fff"
| Double Pikachu Electric Beam: Power +25
| Double Pikachu Electric Beam: Power ↑ +25
| 5
| 60
| 3
|-style="background:#fff"
| Double Pikachu Electric Beam: Power +25
| Double Pikachu Electric Beam: Power ↑ +25
| 5
| 60
| 3
|}


==Appearances==
==Appearances==
2,716

edits