User talk:SnorlaxMonster: Difference between revisions

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So this user Veledwin just won’t stop reverting my edit even after I explained about your edit on Hisuian Form. Can you find a way to get this person to stop? I would very much appreciate it. [[User:TurtwigFan4848|TurtwigFan4848]] ([[User talk:TurtwigFan4848|User talk]]) January 4 2024
So this user Veledwin just won’t stop reverting my edit even after I explained about your edit on Hisuian Form. Can you find a way to get this person to stop? I would very much appreciate it. [[User:TurtwigFan4848|TurtwigFan4848]] ([[User talk:TurtwigFan4848|User talk]]) January 4 2024
:While I appreciate that you did eventually request admin intervention, you continuously engaged in an edit war both before and after my edit. Please attempt to resolve issues using talk pages, or contact an admin to resolve the dispute if that is ineffective, not simply edit war back and forth. Nor is it appropriate to [[Special:Diff/3898200|demand that]] other users "respect you" because you supposedly "know more". --[[User:SnorlaxMonster|<span style="color:#A70000">'''Snorlax'''</span>]][[User talk:SnorlaxMonster|<span style="color:#0000A7">'''Monster'''</span>]] 01:22, 5 January 2024 (UTC)
:While I appreciate that you did eventually request admin intervention, you continuously engaged in an edit war both before and after my edit. Please attempt to resolve issues using talk pages, or contact an admin to resolve the dispute if that is ineffective, not simply edit war back and forth. Nor is it appropriate to [[Special:Diff/3898200|demand that]] other users "respect you" because you supposedly "know more". --[[User:SnorlaxMonster|<span style="color:#A70000">'''Snorlax'''</span>]][[User talk:SnorlaxMonster|<span style="color:#0000A7">'''Monster'''</span>]] 01:22, 5 January 2024 (UTC)
== Documenting status move failure ==
Hi SnorlaxMonster,
I was looking to document a mechanic in Gens I/II by which certain non-damaging moves used by in-game opponents have a 25% chance to fail ([https://youtu.be/4P7Oi83qv2E&t=351 example]) and got some assistance from the Glitch City Research Discord in identifying its implementation within the disassembly ([https://github.com/pret/pokegold/blob/master/engine/battle/effect_commands.asm commented as "25% chance AI fails"]). Since I know you're often involved with this area, I was looking to get some guidance on which pages it would be relevant and how it ought to be described. I was thinking it would be relevant on the individual move pages as well as the pages for status move, stat modifier, and status condition, but I'd appreciate your input. Thanks --[[User:Apopheniac|Apopheniac]] ([[User talk:Apopheniac|talk]]) 01:54, 17 January 2024 (UTC)
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