Damage: Difference between revisions

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:If multiple effects influence the ''other'' value, their values stack multiplicatively, in the order listed above. This is done by starting at 4096, multiplying it by each number above in the order listed above, and rounding to the nearest integer whenever the result is not an integer (rounding up at 0.5). When the final value is obtained, it is divided by 4096, and this becomes ''other''. For example, if both {{a|Multiscale}} and a [[Chilan Berry]] take effect, ''other'' is <math>\frac{4096 \times 0.5 \times 0.5}{4096}</math> = 0.25.
:If multiple effects influence the ''other'' value, their values stack multiplicatively, in the order listed above. This is done by starting at 4096, multiplying it by each number above in the order listed above, and rounding to the nearest integer whenever the result is not an integer (rounding up at 0.5). When the final value is obtained, it is divided by 4096, and this becomes ''other''. For example, if both {{a|Multiscale}} and a [[Chilan Berry]] take effect, ''other'' is <math>\frac{4096 \times 0.5 \times 0.5}{4096}</math> = 0.25.
* ''ZMove'' is 0.25 if the move is a [[Z-Move]], [[Max Move]], or [[G-Max Move]] being used into a protection move ({{m|Protect}}, {{m|Detect}}, {{m|King's Shield}}, {{m|Spiky Shield}}, {{m|Mat Block}}, {{m|Baneful Bunker}}, {{m|Obstruct}}, or {{m|Silk Trap}}, or potentially {{m|Wide Guard}} or {{m|Quick Guard}} if the move has multiple targets or is given priority, respectively; if the move triggers the "couldn't fully protect" message, the multiplier will be applied), and 1 otherwise.
* ''ZMove'' is 0.25 if the move is a [[Z-Move]] or [[Max Move]] and the target would be [[Protection|protected]] from that move (e.g. by {{m|Protect}}), and 1 otherwise. (If this multiplier is applied, a message is displayed that the target "couldn't fully protect" itself.)
* ''TeraShield'' is applied in [[Tera Raid Battle]]s when the Raid boss's shield is active. It is 0.2 if the player's Pokémon is not [[Terastal phenomenon|Terastallized]], 0.35 if it is but the used move is not of its Tera Type, and 0.75 if it is and the used move is of its Tera Type. The result is subject to standard rounding (rounding up at 0.5).
* ''TeraShield'' is applied in [[Tera Raid Battle]]s when the Raid boss's shield is active. It is 0.2 if the player's Pokémon is not [[Terastal phenomenon|Terastallized]], 0.35 if it is but the used move is not of its Tera Type, and 0.75 if it is and the used move is of its Tera Type. The result is subject to standard rounding (rounding up at 0.5).