Size and weight variation: Difference between revisions

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Unlike in previous games, every Pokémon in {{LGPE}} can vary in both height and weight. The height and weight from previous [[Pokédex]] entries are used as species base height and weight. From there, a Pokémon's height can vary as much as ±40% and their weight can vary as much as ±68%. Additionally, the Pokédex will keep track of the tallest, shortest, heaviest, and lightest Pokémon for every species the player has caught. These variations in height are not visible. Instead, large or small [[wild Pokémon]] will have a red or blue aura, respectively, around them, indicating their abnormal size. After being caught, a Pokémon's height and weight can be viewed in the summary screen.
Unlike in previous games, every Pokémon in {{LGPE}} can vary in both height and weight. The height and weight from previous [[Pokédex]] entries are used as species base height and weight. From there, a Pokémon's height can vary as much as ±40% and their weight can vary as much as ±68%. Additionally, the Pokédex will keep track of the tallest, shortest, heaviest, and lightest Pokémon for every species the player has caught. These variations in height are not visible. Instead, large or small [[wild Pokémon]] will have a red or blue aura, respectively, around them, indicating their abnormal size. After being caught, a Pokémon's height and weight can be viewed in the summary screen.


A Pokémon's height and weight are determined by two separate values between 0 and 255, the height scalar and weight scalar respetivly. These values are obtained by generating two numbers, one between 0 and 127, and the other between 0 and 128. The numbers are then added together, which forms a triangular distribution that results in average-sized Pokémon being more common.<ref>https://twitter.com/Sibuna_Switch/status/1538721164226445312?t=ghyY6XfMoQ1qx_Cb-A1AbA&s=19</ref> However, before the player enters [[Viridian Forest]], the game will use a different formula. The game will generate a single number between 48 and 207,<ref>https://twitter.com/Sibuna_Switch/status/1538721160514387968?t=s9zvAPG2Dwy0TG0-sqzJ3Q&s=19</ref> preventing large or small Pokémon from appearing until the player enters Viridian Forest.
A Pokémon's height and weight are determined by two separate values between 0 and 255, the height scalar and weight scalar respectively. These values are obtained by generating two numbers, one between 0 and 127, and the other between 0 and 128. The numbers are then added together, which forms a triangular distribution that results in average-sized Pokémon being more common.<ref>https://twitter.com/Sibuna_Switch/status/1538721164226445312?t=ghyY6XfMoQ1qx_Cb-A1AbA&s=19</ref> However, before the player enters [[Viridian Forest]], the game will use a different formula. The game will generate a single number between 48 and 207,<ref>https://twitter.com/Sibuna_Switch/status/1538721160514387968?t=s9zvAPG2Dwy0TG0-sqzJ3Q&s=19</ref> preventing large or small Pokémon from appearing until the player enters Viridian Forest.


The displayed height and weight are calculated as follows;<br>
The displayed height and weight are calculated as follows;<br>
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