Running Shoes: Difference between revisions

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The Running Shoes allow the {{player}} to run instead of walk when they hold the B button and press the D-pad in any direction. In {{game|HeartGold and SoulSilver|s}}, this method is overhauled and replaced with the Sprint Button, a panel on the lower screen that, when touched with the stylus, automatically puts on the Running Shoes, allowing the player to run without having to hold the B button. However, there are a few places that cannot be run through, such as very tall, thick grass or deep snow. Most caves and routes, though, as well as some buildings, will allow for running inside of them. In [[Generation IV]], instead of being limited to certain buildings as in [[Generation III]], all buildings allow running, but deep snow is added in which one can sometimes run but never bike.
The Running Shoes allow the {{player}} to run instead of walk when they hold the B button and press the D-pad in any direction. In {{game|HeartGold and SoulSilver|s}}, this method is overhauled and replaced with the Sprint Button, a panel on the lower screen that, when touched with the stylus, automatically puts on the Running Shoes, allowing the player to run without having to hold the B button. However, there are a few places that cannot be run through, such as very tall, thick grass or deep snow. Most caves and routes, though, as well as some buildings, will allow for running inside of them. In [[Generation IV]], instead of being limited to certain buildings as in [[Generation III]], all buildings allow running, but deep snow is added in which one can sometimes run but never bike.


The speed at which players can run is about twice as that of walking, yet slower than any of the [[bicycle]]s (8 steps per second in [[Generation VI]]). Attempting to dodge some Trainers, usually ones that randomly turn, with the Running Shoes will attract the attention of the Trainer and cause them to face towards the player. Additionally, running through the [[tall grass]] increases the chance of being attacked by a wild Pokémon by approximately 1.25×<ref>[https://www.youtube.com/watch?v=EgAFI-d9A1s "I Tested UNCONFIRMED Pokemon Facts" - BlueBoyPhin - YouTube]</ref>.
The speed at which players can run is about twice as that of walking, yet slower than any of the [[bicycle]]s (8 steps per second in [[Generation VI]]). Attempting to dodge some Trainers, usually ones that randomly turn, with the Running Shoes will attract the attention of the Trainer and cause them to face towards the player.
In {{g|HeartGold and SoulSilver|s}}, running increases the chance of being attacked by a wild Pokémon by 20 - effectively doubling it in regular [[tall grass]] and increasing it by one third in long grass, with the latter ending up higher than the rate while riding a [[Bike]] (70). This increase is not present in {{game|Diamond and Pearl|s|Pokémon Diamond, Pearl}}, and {{game|Platinum||Platinum}}; however, the encounter rates are higher in these games (40 and 70, respectively, instead of 20 and 60).


From [[Generation VII]] onwards, except in {{g|Brilliant Diamond and Shining Pearl}}, the player is able to run automatically from the start of the game without needing the Running Shoes as a separate item. In {{g|Scarlet and Violet}}, the ability to run is unlocked about halfway from the [[player's house]] to [[Nemona]]'s house while walking with the three [[starter Pokémon]].
From [[Generation VII]] onwards, except in {{g|Brilliant Diamond and Shining Pearl}}, the player is able to run automatically from the start of the game without needing the Running Shoes as a separate item. In {{g|Scarlet and Violet}}, the ability to run is unlocked about halfway from the [[player's house]] to [[Nemona]]'s house while walking with the three [[starter Pokémon]].