Porto Marinada Market: Difference between revisions

→‎Available items: The "weighted probability" is a probability (i.e. a value between 0 and 1). These values are probability weights (values used to calculate the probability).
m (Correct multiplication signs, replaced: 10x → 10× (4))
(→‎Available items: The "weighted probability" is a probability (i.e. a value between 0 and 1). These values are probability weights (values used to calculate the probability).)
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====Available items====
====Available items====
Each of the four venues offers a different pool of items, with each item having a weighted probability of appearing.  
Each of the four venues offers a different pool of items, with each item having a weighted probability of appearing.


For venues 1-3, the probability is out of 1001.
For venues 1-3, the total probability weight is 1001.
* The first-listed item in a venue's pool will have 1 more weight than usual. The table below already accounts for this.
* The first-listed item in a venue's pool will have 1 more weight than usual. The table below already accounts for this.


Venue 4 only sells items specific to certain Pokémon, and each item will only appear in the pool if the corresponding Pokémon is already in the player's [[party]] or [[Pokémon Storage System|Boxes]]. The probability is out of (total number of eligible items + 1).
Venue 4 only sells items specific to certain Pokémon, and each item will only appear in the pool if the corresponding Pokémon is already in the player's [[party]] or [[Pokémon Storage System|Boxes]]. The total probability weight is the total number of eligible items + 1.
* The first eligible item in venue 4's list will have a probability weight of 2. The table below does NOT account for this, as items can enter the pool upon the Pokémon being obtained, or leave the pool upon the item being obtained.
* The first eligible item in venue 4's list will have a probability weight of 2. The table below does not account for this, as items can enter the pool upon the Pokémon being obtained, or leave the pool upon the item being obtained.
* Venue 4 items always come in a quantity of 1, and will never have discounts. Each item can only be obtained once.
* Venue 4 items always come in a quantity of 1, and will never have discounts. Each item can only be obtained once.
* Each of the [[Forces of Nature]] adds a separate chance for the [[Reveal Glass]] to appear.
* Each of the [[Forces of Nature]] adds a separate chance for the [[Reveal Glass]] to appear.
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Each item has the following attributes:
Each item has the following attributes:
* '''Minimum price''' - The initial price of an item, before applying quantity or discounts.
* '''Minimum price''': The initial price of an item, before applying quantity or discounts.
* '''Base price''' - Value used when calculating an NPC's max budget.
* '''Base price''': Value used when calculating an NPC's max budget.
* '''Item quantity range''' - The range of possible quantities of the item when it appears. For example, the auctioneer may offer at least 10 Great Balls in one auction, and at most 50 in one auction.
* '''Item quantity range''': The range of possible quantities of the item when it appears. For example, the auctioneer may offer at least 10 Great Balls in one auction, and at most 50 in one auction.
* '''Discount rate''' - When multiple of an item is included in an auction, a discount will be applied to the initial bid based on how many items are in the bundle. However, items with a discount rate of 0 are not eligible for discounts.
* '''Discount rate''': When multiple of an item is included in an auction, a discount will be applied to the initial bid based on how many items are in the bundle. However, items with a discount rate of 0 are not eligible for discounts.
* '''Venue X probability''' - the weighted probability that the item will appear for auction at each venue, out of 1001.
* '''Venue X weight''': The probability weight that the item will appear for auction at each venue. The probability of obtaining the item is the weight divided by 1001.


'''Venues 1-3'''
=====Venues 1-3=====
{| class="roundtable" style="background:#{{Scarlet color}}; border:3px solid #{{Violet color}}"
{| class="roundtable" style="background:#{{Scarlet color}}; border:3px solid #{{Violet color}}"
! style="background:#{{Violet color light}};" | Item
! style="background:#{{Violet color light}};" | Item
! style="background:#{{Violet color light}};" | Minimum price<br/>({{PDollar}})
! style="background:#{{Violet color light}};" | Minimum price<br/>({{PDollar}})
! style="background:#{{Violet color light}};" | Base price<br/>({{PDollar}})<br/>(used for NPC budgets)
! style="background:#{{Violet color light}};" | Base price ({{PDollar}})<br/>(used for NPC budgets)
! style="background:#{{Violet color light}};" | Item quantity range
! style="background:#{{Violet color light}};" | Item quantity range
! style="background:#{{Violet color light}};" | Discount rate
! style="background:#{{Violet color light}};" | Discount rate
! style="background:#{{Violet color light}};" | Venue 1 Probability<br/>(x/1001)
! style="background:#{{Violet color light}};" | Venue 1 weight<br/>(x/1001)
! style="background:#{{Violet color light}};" | Venue 2 Probability<br/>(x/1001)
! style="background:#{{Violet color light}};" | Venue 2 weight<br/>(x/1001)
! style="background:#{{Violet color light}};" | Venue 3 Probability<br/>(x/1001)
! style="background:#{{Violet color light}};" | Venue 3 weight<br/>(x/1001)
|-
|-
| [[File:Bag Potion SV Sprite.png|32px]] [[Potion]] || 50 || 130 || 50-100 || 0.7 || {{Na}} || 31 || {{Na}}
| [[File:Bag Potion SV Sprite.png|32px]] [[Potion]] || 50 || 130 || 50-100 || 0.7 || {{Na}} || 31 || {{Na}}
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|}
|}


'''Venue 4'''
=====Venue 4=====
{| class="roundtable" style="background:#{{Scarlet color}}; border:3px solid #{{Violet color}}"
{| class="roundtable" style="background:#{{Scarlet color}}; border:3px solid #{{Violet color}}"
! style="background:#{{Violet color light}}" | Item
! style="background:#{{Violet color light}}" | Item
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| [[File:Bag Pixie Plate SV Sprite.png|32px]] [[Pixie Plate]] || 500 || 4000 || 1 || 1 || {{MSP/9|0493|Arceus}}{{p|Arceus}}
| [[File:Bag Pixie Plate SV Sprite.png|32px]] [[Pixie Plate]] || 500 || 4000 || 1 || 1 || {{MSP/9|0493|Arceus}}{{p|Arceus}}
|-
|-
| [[File:Bag Reveal Glass SV Sprite.png|32px]] [[Reveal Glass]] || 500 || 4000 || 1 || {{Tt|1-4|One chance is added for each unique member of the Forces of Nature the player has}} || {{MSP/9|0641|Tornadus}}{{p|Tornadus}},<br>{{MSP/9|0642|Thundurus}}{{p|Thundurus}},<br>{{MSP/9|0645|Landorus}}{{p|Landorus}},<br>or {{MSP/9|0905|Enamorus}}{{p|Enamorus}}
| [[File:Bag Reveal Glass SV Sprite.png|32px]] [[Reveal Glass]] || 500 || 4000 || 1 || {{Tt|1-4|One chance is added for each unique member of the Forces of Nature the player has}} || {{MSP/9|0641|Tornadus}}{{p|Tornadus}},<br>{{MSP/9|0642|Thundurus}}{{p|Thundurus}},<br>{{MSP/9|0645|Landorus}}{{p|Landorus}}, or<br>{{MSP/9|0905|Enamorus}}{{p|Enamorus}}
|-
|-
| [[File:Bag Prison Bottle SV Sprite.png|32px]] [[Prison Bottle]] || 500 || 4000 || 1 || 1 || {{MSP/9|0720|Hoopa}}{{p|Hoopa}}
| [[File:Bag Prison Bottle SV Sprite.png|32px]] [[Prison Bottle]] || 500 || 4000 || 1 || 1 || {{MSP/9|0720|Hoopa}}{{p|Hoopa}}