2,508
edits
Solemn Mac (talk | contribs) (Added information about two of the newly released sync pairs; the others will get added soon. In addition, added much-needed features for all Trainer moves the have random additional effects (i.e., "It's Teatime!", "On the Ball!" , and "Wait for It..."). Credit to Absol-utely for discovering how these moves work and for allowing whoever credits this person to share these findings!) |
Solemn Mac (talk | contribs) m (→Other Trainers) |
||
Line 7,671: | Line 7,671: | ||
*** Applies the Status Condition Defense effect to the allied field of play. | *** Applies the Status Condition Defense effect to the allied field of play. | ||
** 1B (≈33.3%): | ** 1B (≈33.3%): | ||
*** Applies the | *** Applies the Physical Damage Reduction effect to the allied field of play. | ||
** 1C (≈33.3%): | ** 1C (≈33.3%): | ||
*** Applies the Special Damage Reduction effect to the allied field of play. | *** Applies the Special Damage Reduction effect to the allied field of play. |
edits