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==In the spin-off games== | |||
===Pokémon Sleep=== | |||
Baby Pokémon in [[Pokémon Sleep]] always have the Slumbering [[sleep type]], regardless of the sleep types of its evolutions. Baby Pokémon require 20 {{Sleep|Candy|candies}} to evolve, except for {{p|Riolu}}, which requires 80 candies instead. | |||
With the exception of {{p|Mr. Mime}}, researching sleep styles of Pokémon that are evolutions of baby Pokémon yields 1 less candy than the equivalent for other evolved Pokémon. For example, researching the 1-star sleep style of {{p|Wartortle}} yields 5 candies, but researching the 1-star sleep style of {{p|Pikachu}} (the evolution of {{p|Pichu}}, a baby Pokémon) yields 4 candies instead. | |||
==In the anime== | ==In the anime== | ||
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Baby Pokémon in the {{pkmn|Trading Card Game}} used to be its own [[:Category:Baby Pokémon cards|evolutionary stage]] during [[Generation II]], which also counted as Basic Pokémon and stated they could evolve into their respective Pokémon. Despite their low {{TCG|Hit Points}}, Baby Pokémon required the opponent to flip a coin to succeed attacking as long it was in the active position. In [[Generation III]] and most of [[Generation IV]], they were simplified into Basic Pokémon with the ''Baby Evolution'' {{TCG|Poké-Power}}, which allowed them to evolve into their respective Pokémon and heal its damage counters in the process. | Baby Pokémon in the {{pkmn|Trading Card Game}} used to be its own [[:Category:Baby Pokémon cards|evolutionary stage]] during [[Generation II]], which also counted as Basic Pokémon and stated they could evolve into their respective Pokémon. Despite their low {{TCG|Hit Points}}, Baby Pokémon required the opponent to flip a coin to succeed attacking as long it was in the active position. In [[Generation III]] and most of [[Generation IV]], they were simplified into Basic Pokémon with the ''Baby Evolution'' {{TCG|Poké-Power}}, which allowed them to evolve into their respective Pokémon and heal its damage counters in the process. | ||
Starting with the {{TCG|HeartGold & SoulSilver}} era, baby Pokémon cards can no longer evolve. Baby Pokémon cards in the HeartGold & SoulSilver era had the ''Sweet Sleeping Face'' {{TCG|Poké-Body}}, an effect slightly similar to the original coin flip protection. Baby Pokémon returned in the Sun & Moon {{TCG|TAG TEAM}}, featuring {{TCG|Ability|Abilities}} that were activated by flipping a coin and ended the player's turn regardless of the outcome. A TAG TEAM [[Togepi & Cleffa & Igglybuff-GX (Cosmic Eclipse 143)|card]] featuring some Baby Pokémon got released as well. | |||
Baby Pokémon cards return in the {{TCG|Scarlet & Violet}} Series starting with the {{TCG|Obsidian Flames}} expansion. Cards featuring baby Pokémon in this series always feature one attack with zero energy requirement, and have no [[retreat cost]]. | |||
Togepi, Riolu and Toxel, which | Togepi, Riolu and Toxel, which were introduced in the same generation as their evolutions, are always treated as regular Basic Pokémon which can evolve normally. | ||
==Trivia== | ==Trivia== |