Ultra Warp Ride: Difference between revisions

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The first time it is used, Ultra Warp Ride requires the player to use the [[Nintendo 3DS]]'s motion sensors. To control Solgaleo or Lunala's flight path, the player must tilt the 3DS in the direction they wish to move. If the 3DS gyroscope falls out of alignment, it can be reset by putting the 3DS in a neutral position and pressing the A button. After the first time, the player is given the option to use the 3DS Circle Pad instead of motion controls by talking to an {{tc|Aether Foundation Employee}} at the [[Game Freak]] building in [[Heahea City]]. The player is free to switch control options as much as they want by talking to the Employee again. Pressing the A button while the Circle Pad controls are active has no effect.
The first time it is used, Ultra Warp Ride requires the player to use the [[Nintendo 3DS]]'s motion sensors. To control Solgaleo or Lunala's flight path, the player must tilt the 3DS in the direction they wish to move. If the 3DS gyroscope falls out of alignment, it can be reset by putting the 3DS in a neutral position and pressing the A button. After the first time, the player is given the option to use the 3DS Circle Pad instead of motion controls by talking to an {{tc|Aether Foundation Employee}} at the [[Game Freak]] building in [[Heahea City]]. The player is free to switch control options as much as they want by talking to the Employee again. Pressing the A button while the Circle Pad controls are active has no effect.


Before the player arrives at [[Ultra Megalopolis]] for the first time, all white warp holes will lead there rather than to Ultra Beast homeworlds. If the player lands in a warp hole of a different color at this point, they have the chance to catch a level 60 wild Pokémon there, but on their next trip through Ultra Warp Ride, the white warp holes will be more frequent. After landing in other warp holes four times, the fifth trip features only white warp holes, guaranteeing that the player will end up in Ultra Megalopolis. If the player leaves Ultra Megalopolis before defeating [[Ultra Burst|Ultra]] {{pkmn|Necrozma}} (including if they leave by losing to Ultra Necrozma) and then returns to the wormhole, it will send them directly to Ultra Megalopolis instead of having them go through Ultra Warp Ride again.
Before the player arrives at [[Ultra Megalopolis]] for the first time, all white warp holes will lead there rather than to Ultra Beast homeworlds. If the player lands in a warp hole of a different color at this point, they have the chance to catch a level 60 wild Pokémon there, but on their next trip through Ultra Warp Ride, the white warp holes will be more frequent. After landing in other warp holes four times, the fifth trip features only white warp holes, guaranteeing that the player will end up in Ultra Megalopolis. If the player leaves Ultra Megalopolis before defeating [[Ultra Burst|Ultra]] {{p|Necrozma}} (including if they leave by losing to Ultra Necrozma) and then returns to the wormhole, it will send them directly to Ultra Megalopolis instead of having them go through Ultra Warp Ride again.


== Ultra Wormhole types ==
== Ultra Wormhole types ==