Nuzlocke Challenge: Difference between revisions

Line 15: Line 15:


===Near-universally used rules===
===Near-universally used rules===
*The player may not voluntarily reset and reload the game whenever things go wrong. Being able to do so would render all of the other rules pointless.
*'''Mandatory Nicknames:''' The player must nickname all of their Pokémon, for the sake of forming stronger emotional bonds.
*Cheating devices (such as [[GameShark]]) may not be used.
*'''Met in Confirmation:''' If the player is unsure if a location is a new encounter or not, such as multiple levels of a cave, you can verify by looking at the Pokémon's Summary page to see where they were "Met" in order to confirm whether its a new location or not.
*A [[Black out|black out/white out]] is considered to be a "game over," even if there are usable Pokémon left in the [[Pokémon Storage System]], and the player must start over.
**'''Gift Pokémon:''' Some players will consider Gifted Pokemon like being given Eevee in Celedon to be seperate encounters from wild pokemon encountered in the water in Celedon and those found in the Game Corner in Pokémon Red/Blue.
*The player must nickname all of their Pokémon, for the sake of forming stronger emotional bonds.
*'''No Resets:''' The player may not voluntarily reset and reload the game whenever things go wrong. Being able to do so would render all of the other rules pointless.
*The player may only use Pokémon they have captured themselves, meaning Pokémon acquired through [[Trade|trading]], [[Mystery Gift]]s, etc., are prohibited. As for trading and retrading the same Pokémon (for the purpose of evolving a {{p|Graveler}}, for example), there is no firm consensus.
*'''No Cheating:''' Cheating devices (such as [[GameShark]]) may not be used.
*'''Full Wipe:''' A [[Black out|black out/white out]] is considered to be a "game over," even if there are usable Pokémon left in the [[Pokémon Storage System]], and the player must start over.
*'''No Outside Trading:''' The player may only use Pokémon they have captured themselves, meaning Pokémon acquired through [[Trade|trading]], [[Mystery Gift]]s, etc., are prohibited.  
**'''In-Game Trading:''' The player may trade Pokémon with in-game trades such as Ponyta for Seel on Cinnabar in Pokémon Red/Blue.
**'''Trade Evolution Claus:''' As for trading and retrading the same Pokémon (for the purpose of evolving a {{p|Graveler}}, for example), there is no firm consensus.
**As of [http://www.nuzlocke.com/comics/pokemon-hard-mode/page/11/ White: Hard-Mode Episode 3], it is implied that the player can accept Pokémon that are received freely from NPCs.
**As of [http://www.nuzlocke.com/comics/pokemon-hard-mode/page/11/ White: Hard-Mode Episode 3], it is implied that the player can accept Pokémon that are received freely from NPCs.
*The player may put Pokémon that have fainted in the [[Pokémon Storage System]] permanently rather than releasing them.
*'''Boxing:''' The player may put Pokémon that have fainted in the [[Pokémon Storage System]] permanently rather than releasing them.


===Optional rules===
===Optional rules===
15

edits