Route: Difference between revisions

243 bytes removed ,  10 July 2023
many other regions do not have numbered routes, mostly from spinoffs. additionally, the player also cannot bike through long grass in generation IV or V. also cleaned up some other stuff, see the history.
(many other regions do not have numbered routes, mostly from spinoffs. additionally, the player also cannot bike through long grass in generation IV or V. also cleaned up some other stuff, see the history.)
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A '''route''' (Japanese: '''{{tt|道路|どうろ}}''' ''route'') in the [[Pokémon world]] is a passage permitting {{pkmn|Trainer}}s and others to travel between locations with relative ease. Usually what defines a route is a location between two or more cities, however many passageways between cities are too long, thus, this passageway can be broken down into several routes, each joining onto another route at its terminal. Routes are depicted as a long, narrow, and sometimes winding roads, riddled with obstacles such as rocks, trees and even [[ledge]]s blocking the pathway. Although routes are a barricaded area, they are difficult to maneuver around and are a maze of winding paths that Trainers strive to explore. Routes in the [[Pokémon games]], unlike the [[Pokémon anime]], are formed as a straight path with two or more termini and depicted as a bordered off, barricaded area. Land routes are usually surrounded by trees so thick that even Trainers cannot penetrate them, causing them to act as a barrier to stop players from venturing further.
A '''route''' (Japanese: '''{{tt|道路|どうろ}}''' ''route'') in the [[Pokémon world]] is a passage permitting {{pkmn|Trainer}}s and others to travel between locations with relative ease. Usually what defines a route is a location between two or more cities, however many passageways between cities are too long, thus, this passageway can be broken down into several routes, each joining onto another route at its terminal. Routes are depicted as a long, narrow, and sometimes winding roads, riddled with obstacles such as rocks, trees and even [[ledge]]s blocking the pathway. Although routes are a barricaded area, they are difficult to maneuver around and are a maze of winding paths that Trainers strive to explore. Routes in the [[Pokémon games]], unlike the [[Pokémon anime]], are formed as a straight path with two or more termini and depicted as a bordered off, barricaded area. Land routes are usually surrounded by trees so thick that even Trainers cannot penetrate them, causing them to act as a barrier to stop players from venturing further.


Most routes are associated with [[tall grass]] in which [[wild Pokémon]], including [[roaming Pokémon]], can be found. If the player enters a patch of tall grass, they may randomly enter a wild Pokémon battle. Tall grass is found on most routes of the Pokémon world, with some routes containing more tall grass patches than others. People are generally warned to stay out of tall grass if they don't have a Pokémon due to the possibility of being attacked by wild Pokémon. Some areas in the [[Pokémon world]] have larger patches of grass than usual. These patches of grass have grown {{DL|Tall grass|Long grass|longer}} and more widespread than the usual grass patches, hiding many different species of Pokémon. Because of the length and thickness of the grass, it is impossible to ride a [[bicycle]] or [[Running Shoes|run]] through the patches in [[Generation III]].
Most routes are associated with [[tall grass]] in which [[wild Pokémon]], including [[roaming Pokémon]], can be found. If the player enters a patch of tall grass, they may randomly enter a wild Pokémon battle. Tall grass is found on most routes of the Pokémon world, with some routes containing more tall grass patches than others. People are generally warned to stay out of tall grass if they don't have a Pokémon due to the possibility of being attacked by wild Pokémon. Some areas in the [[Pokémon world]] have larger patches of grass than usual. These patches of grass have grown {{DL|Tall grass|Long grass|longer}} and more widespread than the usual grass patches, hiding many different species of Pokémon. Because of the length and thickness of the grass, it is impossible to ride a [[bicycle]] or [[Running Shoes|run]] through the patches.


Pokémon Trainers localize themselves in routes to {{pkmn|training|train}} their Pokémon. They do this normally by battling the wild Pokémon that live in the tall grass, however, many Trainer wish to gain experience further by challenging other Trainers to a battle, and no matter what their specialties or aims, there is one code that they all follow: when two Trainers make eye contact, they must have a battle. However, not all people traveling through a route wish to have a battle, many just want to get to another town or city easily, and therefore will sometimes help other Trainers with friendly advice. Trainers also carelessly drop items on the ground while passing by a route, and so another Trainer is able to come by and take it. Although, these ground items can be obtained through natural means, items are very often found by Trainers throughout every route. These ground items are called 'Item Balls' because they are spherical containers resembling a small [[Poké Ball]]. However, finding items on the ground is not always as easy as seeing it and picking it up. Many items are hidden from view, and can only be obtained by a very lucky chance or, more commonly, through the use of an [[Dowsing Machine|item finding tool]].
Pokémon Trainers localize themselves in routes to {{pkmn|training|train}} their Pokémon. They normally do this by battling the wild Pokémon that live in the tall grass; however, many Trainers wish to gain further experience by challenging other Trainers to a battle, and no matter what their specialties or aims, there is one code that they all follow: when two Trainers make eye contact, they must have a battle. However, not all people traveling through a route wish to have a battle, many just want to get to another town or city easily, and therefore will sometimes help other Trainers with friendly advice. Trainers also carelessly drop items on the ground while passing by a route, and so another Trainer is able to come by and take it. These ground items are called 'Item Balls' because they are spherical containers resembling a small [[Poké Ball]]. However, finding items on the ground is not always as easy as seeing it and picking it up. Many items are hidden from view, and can only be obtained by a very lucky chance or, more commonly, through the use of an [[Dowsing Machine|item finding tool]].


Although each region has its own set of numbered routes except for Paldea and Hisui, there are numerous other passages throughout the Pokémon world, all of which are named, that can be considered routes as well.
Although several regions have their own set of numbered routes, there are numerous other passages throughout the Pokémon world, all of which are named, that can be considered routes as well.


==Systematization of routes==
==Systematization of routes==
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===Sea routes===
===Sea routes===
{{main|Water route}}
{{main|Water route}}
[[File:Surf III OW.png|thumb|right|May exploring a water route with {{m|Surf}}]]
[[File:Surf III OW.png|thumb|right|May crossing {{rt|119|Hoenn}} with {{m|Surf}}]]


A '''sea route''' or '''water route''' (Japanese: '''{{tt|水道|すいどう}}''' ''water route'') is a term used to describe a route in the Pokémon world that is almost completely made up of water. They can be traversed only by {{m|Surf}}ing on the back of a Pokémon or by using a marine vehicle such as a boat. The style of sea routes has changed very little since [[Generation I]]. Sea routes are typically long in length and are located in the ocean. They are also densely populated with Trainers, particularly {{tc|Swimmer}}s with {{type|Water}} Pokémon, and many [[wild Pokémon|wild]] Water-type Pokémon. Rocks are usually present as barriers. Depending on the route, there may be islands that allow Trainers to rest or obtain items. Some regions have unique challenges to be faced on sea routes such as {{m|whirlpool}}s or {{m|dive}} spots.
A '''sea route''' or '''water route''' (Japanese: '''{{tt|水道|すいどう}}''' ''water route'') is a term used to describe a route in the Pokémon world that is almost completely made up of water. They can be traversed only by {{m|Surf}}ing on the back of a Pokémon or by using a marine vehicle such as a boat. Sea routes are typically long in length and are located in the ocean. They are also densely populated with Trainers, particularly {{tc|Swimmer}}s with {{type|Water}} Pokémon, and many [[wild Pokémon|wild]] Water-type Pokémon. Rocks are usually present as barriers. Depending on the route, there may be islands that allow Trainers to rest or obtain items. Some regions have unique challenges to be faced on sea routes such as {{m|whirlpool}}s or {{m|dive}} spots.


Sea routes have been present in every region up until [[Galar]], and traversing them is usually required to complete the game.
Sea routes have been present in every region up until [[Galar]], and traversing them is usually required to complete the game.
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