Character encoding (Generation IV): Difference between revisions

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(Created page with "The Generation IV games use a proprietary '''character encoding''' to store text data. The Generation IV encoding uses a shared two-byte character set for all languages, r...")
 
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* 0x0101: prints the [[nickname]] of a Pokémon (or other player input)
* 0x0101: prints the [[nickname]] of a Pokémon (or other player input)
* 0x0102: prints the [[gender]] of a Pokémon stored in the [[Pokémon Day Care]]
* 0x0102: prints the [[gender]] of a Pokémon stored in the [[Pokémon Day Care]]
* 0x0103: prints the name of a {{player}} or another [[Pokémon Trainer]]
* 0x0103: prints the name of the {{player}} (or the name of another player or [[Non-player character|NPC]])
* 0x0104: prints the name of a [[List of locations by index number (Generation IV)|location]]
* 0x0104: prints the name of a [[List of locations by index number (Generation IV)|location]]
* 0x0105: prints the name of an [[Ability]]
* 0x0105: prints the name of an [[Ability]]
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;Only in Western/Korean HeartGold and SoulSilver
;Only in Western/Korean HeartGold and SoulSilver
* 0x3401-0x3402: ''unused''
* 0x3400-0x3402: ''unused''
* 0x3403: prints the name of a group (only used in Western and Korean games)
* 0x3403: prints the name of a group (only used in Western and Korean games)
* 0x3404-0x340F: ''unused''
* 0x3404-0x340F: ''unused''