Perish Song (move): Difference between revisions

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==In other games==
==In other games==
===[[Pokémon Mystery Dungeon series]]===
===[[Pokémon Mystery Dungeon series]]===
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red Rescue Team and Blue Rescue Team]], Perish Song has 15PP and 25% accuracy. The user targets all enemies on the floor, inflicting {{DL|Status condition (Mystery Dungeon)|Perish Song}} status condition, causing them to faint 3 turns later (unless the status is cured). This move is affected by {{DL|Status condition (Mystery Dungeon)|Muzzled}} status condition and {{m|Taunt}}. Being a sound-based move, it is blocked by {{a|Soundproof}}.
Perish Song targets all enemies on the floor, inflicting {{DL|Status condition (Mystery Dungeon)|Perish Song}} status condition, causing them to faint 3 turns later (unless the status is cured). This move is affected by {{DL|Status condition (Mystery Dungeon)|Muzzled}} status condition. Being a sound-based move, it is blocked by {{a|Soundproof}}. The move can be reflected by {{m|Magic Coat}} in the [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers]] series.


In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time,  Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], the move's accuracy has been decreased to 15%. Additionally, it can now be reflected back by {{m|Magic Coat}}.
{{Template:MDMoveheader|type=normal}}
{{Template:MDMoveRow|game=RB|pp=15|acc=25%|range=Entire floor|target=Enemy}}
{{Template:MDMoveRow|game=TDS|pp=15|acc=15%|range=Entire floor|target=Enemy}}
{{Template:MDMoveRow|game=BSL|pp=15|acc=15%|range=Entire floor|target=Enemy}}
{{Template:MDMoveRow|game=GTI|pp=10|ppmax=50|acc=15%|accmax=98%|range=Entire floor|target=Enemy}}
{{Template:MDMoveRow|game=SMD|pp=10|ppmax=30|acc=20%|accmax=50%|range=Entire floor|target=Enemy}}
{{Template:MDMovefoot|type=normal|RB=yes|TDS=yes|BSL=yes|GTI=yes|SMD=yes|RTDX=yes}}


===Description===
===Description===
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