Flail (move): Difference between revisions

m (→‎Effect: Fixed an error)
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==In other games==
==In other games==
===[[Pokémon Mystery Dungeon series]]===
===[[Pokémon Mystery Dungeon series]]===
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red Rescue Team and Blue Rescue Team]], Flail is a move with 2 base power, 100% accuracy, and 17 PP. The user attacks enemy in the front, with the final damage being multiplied by 2 when at 75-51% HP, 4 when at 50-26% and 8 when at 25% or lower.
Flail deals damage. Its power is higher when the user's HP is lower. In the [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Rescue Team]] series, Flail's final damage is multiplied by 2 when at 51-75% HP, 4 when at 26-50% and 8 when at 25% or lower. In the [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers]] series, the damage is multiplied by 1.5 at 26-50% HP and by 2 at 25% or lower. In {{pkmn|Super Mystery Dungeon}}, its damage calculation is approximately proportional to its current HP.
 
{{Template:MDMoveheader|type=normal}}
{{Template:MDMoveRow|game=RB|pow=2|pp=17|acc=100%|range=Front|target=Enemy|cuts=No}}
{{Template:MDMoveRow|game=TDS|pow=2|pp=17|acc=100%|range=Front|target=Enemy|cuts=No}}
{{Template:MDMoveRow|game=BSL|pow=2|pp=17|acc=100%|range=Front|target=Enemy|cuts=No}}
{{Template:MDMoveRow|game=GTI|pp=15|ppmax=50|acc=95%|accmax=98%|range=Front|target=Enemy|cuts=No}}
{{Template:MDMoveRow|game=SMD|pow=8|powmax=99|pp=15|ppmax=30|acc=95%|accmax=98%|range=Front|target=Enemy|cuts=No}}
{{Template:MDMovefoot|type=normal|RB=yes|TDS=yes|BSL=yes|GTI=yes|SMD=yes|RTDX=yes}}


In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], the damage is now multiplied by 1.5 at 50-26% HP and by 2 at 25% or lower.
==={{g|Rumble Rush}}===
==={{g|Rumble Rush}}===
{{RumbleRushPhysicalAttack|move=Flail|type=Normal
{{RumbleRushPhysicalAttack|move=Flail|type=Normal
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