Facade (move): Difference between revisions

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==In other games==
==In other games==
===[[Pokémon Mystery Dungeon series]]===
===[[Pokémon Mystery Dungeon series]]===
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red Rescue Team and Blue Rescue Team]], and [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time,  Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], Facade is a move with 12 base power, 84% accuracy, and 12 PP. The user attacks enemy in the front, with the move's power doubled if the user has a burn or is poisoned (as paralysis always prevents using moves).
Facade deals damage. Its power is increased if the user has a bad status condition that does not prevent it from using moves (prior to [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]], only burn and poison status conditions will power up Facade). Its power is doubled in the [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Rescue Team]] and [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers]] series, and increased by 50% in {{pkmn|Super Mystery Dungeon}}. In Super Mystery Dungeon, Facade also ignores the Attack drop from the {{DL|Status condition (Mystery Dungeon)|Burned}} status condition.


In [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]] onwards, Facade powers up if the user is affected by any bad status condition that does not prevent it from using moves. In {{pkmn|Super Mystery Dungeon}}, it also ignores the Attack drop from the {{DL|Status condition (Mystery Dungeon)|Burned}} status condition.
{{Template:MDMoveheader|type=normal}}
{{Template:MDMoveRow|game=RB|pow=14|pp=12|acc=84%|range=Front|target=Enemy|cuts=No}}
{{Template:MDMoveRow|game=TDS|pow=14|pp=12|acc=84%|range=Front|target=Enemy|cuts=No}}
{{Template:MDMoveRow|game=BSL|pow=14|pp=12|acc=84%|range=Front|target=Enemy|cuts=No}}
{{Template:MDMoveRow|game=GTI|pow=12|powmax=99|pp=17|ppmax=50|acc=95%|accmax=98%|range=Front|target=Enemy|cuts=No}}
{{Template:MDMoveRow|game=SMD|pow=12|powmax=99|pp=17|ppmax=40|acc=95%|accmax=98%|range=Front|target=Enemy|cuts=No}}
{{Template:MDMovefoot|type=normal|RB=yes|TDS=yes|BSL=yes|GTI=yes|SMD=yes|RTDX=yes}}


==={{g|Rumble Rush}}===
==={{g|Rumble Rush}}===
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