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==Effect== | ==Effect== | ||
Baton Pass [[Recall|switches out]] the user, passing all temporary [[Statistic|stat]] stage increases and decreases on to the Pokémon that replaces it in {{pkmn|battle}}. Baton Pass also passes some [[Status condition|volatile status conditions]], namely {{status|confusion}}, {{m|Focus Energy|getting pumped}}, {{status|taking aim}}, {{status|can't escape}}, {{status|Ability suppression}}, {{m|Leech Seed}}, {{m|Curse}}, {{m|Substitute}}, {{m|Ingrain}}, {{m|Power Trick}}, {{m|Heal Block}}, {{m|Embargo}}, {{m|Perish Song}}, {{m|Magnet Rise}}, and {{m|Aqua Ring}}. Ability suppression disappears if the replacement Pokémon's ability {{cat|Abilities that cannot be suppressed|cannot be suppressed}}. | {{MoveResearch|Baton Pass passes any of those? Nightmare, Encore, center of attention (for instance, if someone else used {{m|Spotlight}}), Imprison, Taunt, Throat Chop, Torment, Splinters, Power Boost, Power Drop, Guard Boost, Guard Drop}} | ||
Baton Pass [[Recall|switches out]] the user, passing all temporary [[Statistic|stat]] stage increases and decreases on to the Pokémon that replaces it in {{pkmn|battle}}. Baton Pass also passes some [[Status condition|volatile status conditions]], namely {{status|confusion}}, {{m|Focus Energy|getting pumped}}, {{status|taking aim}}, {{status|can't escape}}, {{status|Ability suppression}}, [[seeded|seeding]] (from {{m|Leech Seed}} or {{m|Sappy Seed}}), {{m|Curse}}, {{m|Substitute}}, {{m|Ingrain}}, {{m|Power Trick}}, {{m|Heal Block}}, {{m|Embargo}}, {{m|Perish Song}}, {{m|Magnet Rise}}, and {{m|Aqua Ring}}. Ability suppression disappears if the replacement Pokémon's ability {{cat|Abilities that cannot be suppressed|cannot be suppressed}}. | |||
Baton Pass passes the effect of {{m|Telekinesis}}. This effect disappears if the replacement Pokémon is Mega {{p|Gengar}}. If a Pokémon inflicts "[[escape prevention|can't escape]]" on a target and then uses Baton Pass, the target will no longer be trapped. The effect can be passed only if the Pokémon that can't escape uses Baton Pass. | Baton Pass passes the effect of {{m|Telekinesis}}. This effect disappears if the replacement Pokémon is Mega {{p|Gengar}}. If a Pokémon inflicts "[[escape prevention|can't escape]]" on a target and then uses Baton Pass, the target will no longer be trapped. The effect can be passed only if the Pokémon that can't escape uses Baton Pass. | ||
Baton Pass | Baton Pass does not pass non-volatile [[status conditions]], [[infatuation]], drowsiness (from {{m|Yawn}} or {{m|G-Max Snooze}}), a [[type change]], [[Ability change]], a move learned by {{m|Mimic}}, or a transformation (from {{m|Transform}} or {{a|Imposter}}). Even though the Baton Pass user switches out, {{m|Pursuit}} has no additional [[power]] or [[priority]] against it. It also does not pass {{m|Defense Curl}}'s effect of doubling the power of {{m|Rollout}} or {{m|Ice Ball}}, or the effect of {{m|Disable}} (even if the replacement Pokémon knows the disabled move). It does not pass {{m|Minimize}}'s tiny sprite, or its effect of causing the user to become more vulnerable to some moves ({{m|Stomp}}, {{m|Steamroller}}, {{m|Heat Crash}}, etc.). | ||
Baton Pass fails if there are no other Pokémon in the user's [[party]] that can be switched in in its place. | |||
===Generations II to IV=== | ===Generations II to IV=== |